3630 Results |
| Energy(Color Cost): 2
Choose one-
・ Choose 1 of your opponent's cards and switch it to Rest Mode.
・ Choose 1 of your opponent's Battle Cards in Rest Mode with an energy cost of 4 or less and KO it.
| Energy(Color Cost): 1
Negate the attack, and you may choose 1 of your cards and switch it to Rest Mode. If you do, choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Choose 2 skill-less Battle Cards in your Drop Area and send them to your Warp : When you play this card, choose up to 1 of your opponent's Battle Cards and KO it.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
(If you have at least 3 cards in your Drop Area, you can play this card by sending all cards in your Drop Area to your Warp. At the end of that turn, send this card from the Battle Area to your Warp. can be activated once per turn.)
When you play this card using , choose up to 1 of your opponent's Battle Cards with an energy cost of 3 or less and send it to its owner's Warp.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose one-
・ Draw 1 card.
・ Choose up to 1 of your skill-less Battle Cards with an energy cost of 1, and it gets +10000 power for the duration of the turn.
| Power: 30000 | Energy(Color Cost): 7 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card, then at the start of your opponent's next Main Phase, choose 1 of your energy and switch it to Active Mode.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
, remove this card in your Drop Area from the game : Choose up to 1 black Battle Card in your Drop Area or Warp with an energy cost of 7 or less and add it to your hand.
| Energy(Color Cost): 1
Your opponent chooses 1 of their Battle Cards and sends it to its owner's Warp.
| Energy(Color Cost): 1
Negate the attack.
This card's skills can't be negated in any area.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
When you play this card, choose up to 1 of your opponent's Battle Cards with 20000 power or less and KO it, then choose up to 1 of your other Battle Cards with an energy cost of 6 or less, and it gains for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
When you play this card, draw 1 card, then choose up to 1 of your opponent's Battle Cards and negate its skills for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
When you play this card, draw 1 card, then choose up to 1 of your opponent's Battle Cards in Rest Mode with an energy cost of 3 or less and KO it.
| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
When you play this card, choose up to 1 of your opponent's Battle Cards with an energy cost of 5 or less, place it in its owner's energy in Rest Mode, then your opponent chooses 1 card in their hand and places it in their Drop Area.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
, if you have 2 or more skill-less Battle Cards with an original power of 10000 in play, and you don't have a copy of this card in play : Play this card from your hand, and you can't play another copy of this card for the turn.
When you play this card from your hand, choose up to 1 of your opponent's Battle Cards with 20000 power or less, ignoring , and KO it.
| Power: 19000 | Energy(Color Cost): 3 | Combo Energy: 1 | Combo Power: 10000
When you play this card, draw 1 card, then choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the duration of the turn, then at the end of the turn, choose up to 1 of your red or blue Battle Cards other than {Hercule and Majin Buu, Friends Forever} and return it to its owner's hand.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
When you play this card, choose one-
・ Your opponent chooses 1 card in their hand and places it in their Drop Area.
・ Choose a keyword skill on one of your opponent's Battle Cards in Rest Mode and negate it for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
, choose 1 of your 《Universe 7》 or 《Universe 6》 Battle Cards being attacked : It gets +6000 power until the end of your next turn, then play this card from your hand, and you can't play {Vegeta, Saiyan Tag Team} for the duration of the turn.
| Power: 19000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
At the end of your turn, switch this card to Active Mode.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Negate the attack and play this card.
When you play this card, choose up to 1 Battle Card other than {Uneasy Alliance Son Goku} with an energy cost of 3 or less and return it to its owner's hand.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
When this card is returned to its owner's hand from the Battle Area, choose up to 1 of your opponent's Battle Cards and return it to its owner's hand.
| Power: 5000 | Energy(Color Cost): 3 | Combo Energy: 1 | Combo Power: 10000
, send this card from your hand to your Warp : At the end of your opponent's next turn, play the card you sent to your Warp with this skill from your Warp.
When you play this card, choose up to 2 cards in your life and add them to your hand.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
: When this card attacks, look at up to 5 cards from the top of your deck, choose up to 1 Battle Card with a combo power of 10000 among them, add it to your hand, then shuffle your deck.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is yellow, your opponent has 3 or more energy, and {Bardock, Father and Son} isn't in play in your Battle Area : Choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode. If you switched a card to Rest Mode, play this card from your hand.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
If your opponent has 3 or more energy and {Son Goku, Father and Son} isn't in play in your Battle Area : When an opponent's Battle Card is switched to Rest Mode by a skill, activate this skill. You may play this card from your hand.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
Only 1 {SS3 Tag Team Son Gohan} can be played in your Battle Area.
When a black Battle Card is removed from your Battle Area by a skill, activate this skill. You may play this card from your hand.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card using , it gains for the duration of the turn.
Choose 1 card in your hand and send it to your Warp : This card gains for the duration of the battle.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When this card attacks, choose up to 1 mono-red Battle Card with an energy cost of 2 or less in your hand and play it.
| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
When this card is played, choose up to 1 of your opponent's Battle Cards and it gets -25000 power for the turn.
| Power: 20000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
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| Power: 10000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
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| Power: 30000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
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| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red : When this card is played, choose one-
・ Draw 1 card.
・ Choose up to 1 of your red Unison Cards and add a marker to it.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red, this card can attack Battle Cards in Active Mode.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red : Play this card, and if the Battle Card being played has 5000 power or less, it's placed in its owner's Drop Area instead of being played.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When this card is played, draw 1 card.
When your opponent switches their energy to Active Mode using a skill, place up to 1 card in your opponent's life and 1 card in your opponent's energy in their Drop Area.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red, your opponent can't activate skills in response to this card's attack.
If your Leader Card is red : When this card attacks, choose up to 1 of your red Unison Cards and add a marker to it.
Add 1 card from your life to your hand : When this card's attack is negated, deal 1 damage to your opponent.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red, this card gets +5000 power and your opponent can't activate skills in response to this card's attack.
If you have a red Unison Card in play with 3 or more markers on it : Play this card from your hand, and you can't play copies of this card for the turn.
At the end of your turn, send this card to its owner's Warp.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When this card is played, draw 1 card.
, if your Leader Card is red : This card gets +11000 power and for the turn, and if your opponent's life is at 5 or more, deal 1 damage to them.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red and you choose 1 card in your hand other than this card and discard it : When your opponent takes damage from a skill on one of your Battle Cards or Unison Cards, play this card from your hand.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red and you choose 1 card in your hand other than this card and discard it : When your opponent takes damage from a skill on one of your Battle Cards or Unison Cards, play this card from your hand.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red and you choose 1 card in your hand other than this card and discard it : When your opponent takes damage from a skill on one of your Battle Cards or Unison Cards, play this card from your hand.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red and you choose 1 card in your hand other than this card and discard it : When your opponent takes damage from a skill on one of your Battle Cards or Unison Cards, play this card from your hand.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When this card is played, choose up to 1 of your other red Battle Cards, and it gets +5000 power and for the turn.
, if your Leader Card is red and you discard this card from your hand : If your opponent's life is at 6 or more, deal 1 damage to them.
| Energy(Color Cost): 1
If your Leader Card is red : Choose 1 of your cards and it gets +5000 power for the turn; if it's your opponent's turn, choose up to 1 of your opponent's cards, ignoring , and it gets -5000 power for the battle.
| Energy(Color Cost): 1
If your Leader Card is red : Draw 1 card, then choose 1 of your red cards and your opponent can't activate skills in response to that card's attack for the turn.
| Energy(Color Cost): 1
If your Leader Card is red : You may choose 1 of your mono-red Battle Cards, negate its non-keyword skills for the turn, and give it -25000 power for the turn. If you do, choose up to 1 of your opponent's Battle Cards and it gets -25000 power for the turn.
| Energy(Color Cost): 1
If your Leader Card is red : Negate the attack, then choose up to 1 of your opponent's Battle Cards or Unison Cards and it gets -5000 power for the turn.
| Power: 10000 | Energy(Color Cost): X
Play 1 Saibaiman Token. (Saibaiman Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
Remove 1 of your Saibaiman Tokens from the game : Choose up to 1 of your opponent's Battle Cards with an energy cost of 2 or less and place it at the bottom of its owner's deck.
| Power: 20000 | Energy(Color Cost): 5 | Combo Energy: 0 | Combo Power: 5000
: Blue 〈Bardock〉 with an energy cost of 2 or more.
When using this card's skill from your hand, you can choose Battle Cards from your energy and play this card in Active Mode.
If your Leader Card is a blue 《Saiyan》 card : When a card in your energy evolves into this card, draw 1 card, then at the end of the turn, switch this card to Active Mode and place the top card of your deck in your energy in Rest Mode.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
This skill can't be negated in any area, and this card can't be played from any area using skills.
If your Leader Card is a blue 《Saiyan》 card : When this card is KO'd by an opponent's skill, place this card in your energy from your Drop Area.