3630 Results |
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card, you may choose 1 card in your life and add it to your hand. If you do so, choose up to 1 of your opponent's Battle Cards, switch it to Rest Mode, and this card gains +10000 power for the duration of the turn.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose up to 1 of your opponent's Battle Cards with an energy cost of 3 or less, switch it to Rest Mode, and this card gains +5000 power for the duration of the turn.
| Power: 6000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
(This card can't be chosen by the skills of your opponent's cards)
Choose 1 {Master Roshi, Martial Meister} in your Battle Area and switch it to Rest Mode : Draw 1 card.
| Energy(Color Cost): 1
If 〈Son Goku : Childhood〉 is in play in your Battle Area, draw 2 cards.
| Power: 10000
Treat 《World Tournament》 in all areas as if they had no specified cost.
You cannot include non-《World Tournament》Battle Cards in your deck.
When you play a 《World Tournament》 Battle Card, draw 1 card.
When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, if your Leader Card is 《World Tournament》, look at up to 7 cards from the top of your deck, choose up to 1 《World Tournament》 among them and add it to your hand, then shuffle your deck.
| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is 《World Tournament》, negate the attack, and play this card.( is activated from your hand by paying the card's energy cost)
During your turn, when you play this card, if there are 2 or more 《World Tournament》 other than this card in play in your Battle Area, draw 2 cards.
Switch this card to Rest Mode : If your Leader Card is 〈Announcer〉, choose up to 2 of your Battle Cards with 《World Tournament》, and they each gain +5000 power for the duration of the turn.
| Power: 40000 | Energy(Color Cost): 8 | Combo Energy: 1 | Combo Power: 10000
If your Leader Card is 《World Tournament》 and if there are 6 cards or more in both your Energy Area and your opponent's Energy Area, decrease this card's energy cost in your hand by 2.
When this card attacks, choose up to 1 card each from your opponent's Life and Energy Areas, then place them at the bottom of their owner's deck in any order.
| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
When your opponent declares to play a Battle Card or activates a skill that puts Battle Cards into play, if your Leader Card is a red 《Frieza's Army》 card, you may choose 1 card from your life and place it in your Drop Area. If you do, the Battle Card is played with its skills negated for the duration of the turn. This skill can be activated at Counter Timing.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
: Red 〈Frieza〉 card with an energy cost of 5.
When you play this card, choose up to 1 of your opponent's Battle Cards with 20000 power or less and KO it.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
: Red 〈Frieza〉 card with an energy cost of 3. (Play the specified card from your hand, then return this card to your hand.)
During your opponent's turn, this card gets -5000 power.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Red 〈Frieza〉 card with an energy cost of 2. (Play the specified card from your hand, then return this card to your hand.)
When you play this card from your hand, choose up to 1 of your red Leader Cards or red Battle Cards other than this card, and it gets +5000 power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose all 《Ginyu Force》 cards in your Battle Area, and they get +10000 power for the duration of the turn.
Place this card in its owner's Drop Area : Play this card in your opponent's Battle Area from its owner's Drop Area with its skills negated, then choose up to 1 of your opponent's Battle Cards with 20000 power or less other than {Body Change Ginyu}, gain control of it, and switch it to Active Mode.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
(This card inflicts 2 damage instead of 1 when attacking.)
When you play this card from your hand, if all of your Battle Cards are red and no other color, look at up to the top 5 cards of your deck, choose up to 1 red 《Ginyu Force》 card with an energy cost of 2 other than {Strikeforce Recoome} and play it. Then place the rest at the bottom of your deck in any order.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
(When this card inflicts damage to your opponent's life, they place that many cards in their Drop Area instead of their hand.)
When you play this card from your hand, if all of your Battle Cards are red and no other color, look at up to the top 5 cards of your deck, choose up to 1 red 《Ginyu Force》 card with an energy cost of 2 other than {Strikeforce Burter} and play it. Then place the rest at the bottom of your deck in any order.
| Power: 12000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 0
(You can only include up to 4 cards with in your deck.)
When you combo with this card, if your Leader Card is a red 《Frieza's Army》 card and your life is at 5 or less, draw 1 card, and this card gets +10000 combo power for the duration of the turn.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
(This card can't be chosen by the skills of your opponent's cards.)
When you play this card from your hand, if all of your Battle Cards are red and no other color, look at up to the top 5 cards of your deck, choose up to 1 red 《Ginyu Force》 card with an energy cost of 2 other than {Strikeforce Guldo} and play it. Then place the rest at the bottom of your deck in any order.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)
When this card is KO'd, choose up to 1 red 〈Frieza〉 card with an energy cost of 2 or less from your hand and play it.
| Power: 30000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
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| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When this card is KO'd, draw 1 card, then choose up to 1 of your opponent's Battle Cards and it gets -15000 power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose up to 1 of your opponent's Leader Cards, and it gets -5000 power for the duration of the turn, and you can't play {Strategic Mind Kikono} for the duration of the turn.
| Energy(Color Cost): 1
If a 〈Recoome〉 card is in play in your Battle Area : Choose up to 1 of your opponent's Battle Cards with 15000 power or less ignoring and KO it.
| Energy(Color Cost): 2
(Place and activate this card in the Battle Area. It remains in the Battle Area until you activate another card. When you do, place this card in the Drop Area.)
At the end of your turn, choose up to 1 red 《Frieza's Army》 card with an energy cost of 2 from your hand and play it. If you played a card with this skill, draw 1 card.
| Energy(Color Cost): 1
Negate the attack, and if your Leader Card is a red 《Frieza's Army》 card, choose your opponent's Leader Card and all of their Battle Cards, and they get -5000 power for the duration of the turn.
| Power: 10000
(You must place the top 2 cards of your deck in your Drop Area to activate this skill.) When this card attacks a Leader Card, draw 1 card, and this card gets +5000 power for the duration of the turn.
When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
There can only be up to 1 {Final Strike Bardock} in play in your Battle Area.
When this card is switched from Rest Mode to Active Mode, if your Leader Card is a 《Bardock's Crew》 card, your opponent chooses 1 card in their hand and places it at the bottom of their deck.
| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you combo with this card, if one of your blue 〈Bardock〉 cards is being attacked, this card gets +5000 combo power for the duration of the turn.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Your opponent's Battle Cards with energy costs of 2 or less can't attack.
| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
Place this card at the bottom of its owner's deck : Choose up to 1 blue 《Saiyan》 card with an energy cost of 1 in your Drop Area and add it to your hand.
| Power: 10000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
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| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If a 《Bardock's Crew》 card is in your Drop Area, reduce the energy cost of this card in your hand by 1.
, place this card in its owner's Drop Area : Choose up to 1 {Final Strike Bardock} from your deck or Drop Area and play it, then shuffle your deck if you looked through it.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose up to 1 《Bardock's Crew》 card in your Drop Area and add it to your hand.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If a 《Bardock's Crew》 card is in your Drop Area, reduce the energy cost of this card in your hand by 1.
Place this card in its owner's Drop Area : Choose up to 1 《Bardock's Crew》 card in your Battle Area and switch it to Active Mode.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, look at up to 5 cards from the top of your deck, choose up to 1 《Bardock's Crew》 card from among them and add it to your hand, then shuffle your deck.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When this card attacks, you may draw 1 card. If you did not draw a card with this skill, this card gains for the duration of the turn.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
During your opponent's turn, if your opponent switches their energy to Active Mode using a non- skill, choose up to 1 of your opponent's energy and place it in its owner's Drop Area.
| Power: 12000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 0
(You can only include up to 4 cards with in your deck.)
When you combo with this card, if your Leader Card is a 《Bardock's Crew》 card and your life is at 5 or less, draw 1 card, and this card gets +10000 combo power for the duration of the turn.
| Energy(Color Cost): 1
Choose 1 {Toolo, the Seer} in your Drop Area and place it at the bottom of your deck : Choose all of your blue 《Saiyan》 Leader Cards and blue 《Saiyan》 Battle Cards, and they get +5000 power and for the duration of the turn. At the end of the turn, choose all of the 《Saiyan》 cards in your Battle Area and place them in their owners' Drop Areas.
| Energy(Color Cost): 4
If your Leader Card is a 《Bardock's Crew》 card, choose 1 blue 〈Tora〉 card in your Drop Area and send it to your Warp : Draw 4 cards, choose up to 1 {Final Strike Bardock} in your Battle Area and switch it to Active Mode, and it gets +10000 power and for the duration of the turn. At the end of the turn, choose up to 1 of your energy and switch it to Active Mode.
| Energy(Color Cost): 1
Negate the attack, and if your Leader Card is a 《Bardock's Crew》 card, you may choose 1 blue card in your hand and place it in your Drop Area. If you do, add this card to your hand.
| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
When a 〈Krillin〉 card with an energy cost of 4 or more in your Battle Area is KO'd by your opponent, if your Leader Card is green or black, play this card from your hand, and you can't play {Final Showdown Son Goku} for the duration of the turn.
When you play this card from your hand, choose up to 1 of your opponent's Battle Cards ignoring and KO it.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card, you may choose up to 2 cards from your life and add them to your hand. If you chose to add 1 or more cards to your hand, this card gets +15000 power and for the duration of the turn.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
: This card gets +15000 power and for the duration of the turn.
| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
(This card can't be chosen by the skills of your opponent's cards.)
Reduce the energy cost of 〈Krillin〉 cards in your hand by 1. (You must pay the specified cost even if it exceeds the reduced energy cost.)
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When you play this card from a Drop Area, this card gains for the duration of the turn.
When this card attacks, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and KO it.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose up to 1 card in your opponent's Battle Area and place it in its owner's Drop Area.
| Power: 12000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 0
(You can only include up to 4 cards with in your deck.)
When you combo with this card, if your Leader Card is a 《Shenron》 card or a green 《Saiyan》 card and your life is at 5 or less, draw 1 card, and this card gets +10000 combo power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
If your Leader Card is green or black and this card is in Rest Mode, your opponent's cards can't attack Leader Cards.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)
When you play this card, choose up to 1 of your opponent's Battle Cards and KO it.