3630 Results |
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Choose 1 card in your hand and discard it : This card gets +10000 power for the battle; at the end of the turn, switch 1 of your mono-blue energy to Active Mode.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Negate the attack, then play this card.
During your opponent's turn, if you have a blue Unison Card in play, reduce the energy cost of this card in your hand by 2.
When this card is played, your opponent can't attack with Battle Cards with energy costs greater than their current energy for the turn unless they choose 2 cards in their hand and place them at the bottom of their deck in any order.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When this card is played from your hand, choose up to 1 of your opponent's Battle Cards, ignoring , and KO it.
If you have 5 or more green Battle Cards in your Drop Area, reduce the energy cost of this card in your hand by 1.
| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
, choose 1 green card in your hand and discard it : Play this card from your Drop Area.
If your opponent has 5 or more cards in their hand : When this card is removed from a Battle Area by a skill or KO'd, your opponent chooses 1 card in their hand and discards it.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Negate the attack, then play this card.
During your opponent's turn, if you have a yellow Unison Card in play, reduce the energy cost of this card in your hand by 2.
Choose 1 card in your hand and discard it : At the end of your turn, return this card to its owner's hand.
| Power: 20000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Choose 1 of your cards in Rest Mode and place it in its owner's Drop Area : Choose up to 1 of your opponent's cards and switch it to Rest Mode.
When this card is removed from your Battle Area by an opponent's skill, add up to 2 yellow Battle Cards with 1000 power or less from your Drop Area to your hand.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When this card is played using , draw 1 card, and this card gets +5000 power for the turn.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Choose 1 card in your hand and discard it : When this card is played using , draw 1 card, then choose up to 1 of your black Battle Cards and it gets +5000 power for the turn.
| Power: 35000 | Energy(Color Cost): 7 | Combo Energy: 1 | Combo Power: 10000
Reduce the energy cost of this card in your hand by 1 for each card in your Drop Area with an energy cost of 1; this card can't be removed from your Battle Area by your opponent's skills.
When you activate this card's skill, switch this card to Active Mode and it gets -5000 power for the turn.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
During your opponent's turn, if all of your energy is mono-blue and you would reveal this card from your life to add it to your hand, you may play it instead.
When this card is played, choose up to 2 of your opponent's Battle Cards and return them to their owners' hands.
| Power: 15000 | Energy(Color Cost): X
If your Leader Card is mono-green : Play 1 Meta-Cooler Token. (Meta-Cooler Tokens have 15000 power, 0 combo cost, and 5000 combo power.)
You may choose 1 card in your hand and discard it. If you do, draw 2 cards.
Play 3 Meta-Cooler Tokens. (Meta-Cooler Tokens have 15000 power, 0 combo cost, and 5000 combo power.)
| Power: 20000 | Energy(Color Cost): 5 | Combo Energy: 0 | Combo Power: 5000
Reduce the energy cost of this card in your hand by 1 for each yellow Battle Card with 15000 power in your Drop Area.
When this card is played, choose up to 1 of your opponent's Unison Cards or Battle Cards in Rest Mode, and it can't attack during your opponent's next turn.
| Power: 10000 | Energy(Color Cost): X
During your turn, this card gets +5000 power for every 2 markers on it.
Choose 1 card in your hand and discard it.
You may choose 1 card in your hand and discard it. If you do, draw 1 card.
Send up to 2 Battle Cards from your opponent's Drop Area to their Warp.
| Power: 19000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red : When this card is played, choose up to 1 of your red Unison Cards and add a marker to it.
(), choose 1 of your red Battle Cards with an original power of 20000 and place it in its owner's Drop Area : Play this card from your hand.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When this card is played, add up to 1 red Extra Card with an energy cost of 1 and no keyword skills from your Drop Area to your hand.
When this card is discarded from your hand by a skill, add up to 1 card from your life to your hand.
| Power: 15000 | Energy(Color Cost): X
You may choose 1 card in your hand and discard it. If you do, draw 1 card, then shuffle up to 4 Battle Cards with 10000 power and no keyword skills from your Drop Area into your deck.
Add up to 2 red skill-less Battle Cards with energy costs of 1 from your Drop Area to your hand.
Choose up to 1 of your opponent's Battle Cards with 25000 power or less and KO it.
| Power: 15000 | Energy(Color Cost): X
: Draw 2 cards.
Choose up to 1 of your mono-blue Leader Cards and it gets +10000 power for the turn.
If your Leader Card is mono-blue and you shuffle 5 mono-blue cards from your Drop Area into your deck : Draw 2 cards.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When this card is played, add up to 2 yellow skill-less Battle Cards with energy costs of 1 and different card names from your deck to your hand, then shuffle your deck.
, if your Leader Card is yellow and you choose 1 of your yellow skill-less Battle Cards and place it in its owner's Drop Area : Play this card from your hand.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
When this card is played, choose up to 1 of your opponent's Battle Cards or Unison Cards and switch it to Rest Mode.
| Power: 25000 | Energy(Color Cost): 6 | Combo Energy: 0 | Combo Power: 5000
| Power: 30000 | Energy(Color Cost): 6 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is black : When this card is played using , add up to 1 black Battle Card with an energy cost between 3 and 7 from your Warp to your hand.
| Power: 30000 | Energy(Color Cost): 6 | Combo Energy: 0 | Combo Power: 5000
When this card is played using , place up to 3 black Battle Cards from your Warp in your Drop Area.
[Activate : Battle] , if your Leader Card is black and you discard this card from your hand : Place 1 card from your life in your Drop Area, and your Leader Card doesn't take damage for the battle.
| Power: 15000
If your Leader Card is a blue 〈Trunks : Future〉 card : When this card is played, you may add 1 card from your life to your hand. If you do, choose 1 card in your hand and place it face up in your life.
When your opponent attacks, choose up to 1 mono-blue 〈Trunks : Future〉 card with an energy cost of 2 or less in your hand and play it.
Choose up to 1 of your opponent's Battle Cards, negate its skills for the turn, and place it under this card.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If it's your turn : When this card is played from your hand, choose up to 1 of your opponent's skill-less Battle Cards in Rest Mode and KO it.
, if your Leader Card is mono-yellow and you place this card in its owner's Drop Area : Play up to 1 yellow <Trunks : Future> card with an energy cost of 3 from your deck, then shuffle your deck.
(You must remove a marker from your Unison Card to activate this skill.) : Play this card from your hand.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When this card is placed in your energy, negate its skills for the game.
(You must remove a marker from your Unison Card to activate this skill.) This card gains for the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is a blue 〈Vegeta : GT〉 card and you have 4 or more mono-blue energy : When this card is played, draw 1 card, then if you don't have a Unison Card in play, play up to 1 {SS4 Son Goku, Protector of the Earth} from your deck or hand with 3 markers on it, then shuffle your deck if you looked through it.
If you have a blue Unison Card in play with 2 or more markers on it : At the end of your turn, switch this card to Active Mode.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is a blue 〈Trunks : Future〉 card : When this card is played, you may choose 2 blue Battle Cards in your hand and place them in your life face up. If you do, add 2 cards from your life to your hand.
| Power: 20000 | Energy(Color Cost): X
When your opponent plays a Battle Card or Unison Card, you may choose that card and it gets -10000 power for the turn. If you do, negate this skill for the turn.
This card gains for the turn.
Choose up to 1 of your opponent's Battle Cards, ignoring , and it gets -25000 power for the turn.
| Energy(Color Cost): 2
If your Leader Card is a 〈Zamasu〉 card and it's your opponent's turn : Choose one-
・ Choose up to 1 of your opponent's Battle Cards with an energy cost of 3 or less, place it in your opponent's energy in Rest Mode, then if you placed an opponent's card in their energy, at the end of the turn your opponent chooses 1 of their energy and places it in its owner's Drop Area.
・ Draw 1 card, then choose 1 card in your opponent's hand, place it in their energy in Rest Mode, then if you placed an opponent's card in their energy, at the end of the turn your opponent chooses 1 of their energy and places it in its owner's Drop Area.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
, place this card in your Drop Area from your hand : If your Leader Card is a 〈Vegito〉 card, choose up to 1 〈Son Goku〉 card and 1 〈Vegeta〉 card in your deck or Drop Area with energy costs of 2 or less, negate their skills, play them in Rest Mode, shuffle your deck if you looked through it, and you can't play non-〈Vegito〉 Battle Cards for the duration of the turn. At the end of the turn, place all Battle Cards played into the Battle Area by this skill in their owners' Drop Areas.
| Power: 10000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Negate the attack and play this card.
During your opponent's turn, if there is a card that is both blue and yellow in your energy, reduce the energy cost of this card in your hand by 2.
When you play this card, your opponent places the top card of their deck in their Drop Area.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When you play this card, if there is a card that is both red and green in your energy, draw 1 card, then your opponent chooses 1 card from their hand and places it in their Drop Area.
When you play this card, choose up to 1 of your opponent's Battle Cards and KO it.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
(This card inflicts 2 damage instead of 1 when attacking)
If your Leader Card attacks a Battle Card, both cards gain +5000 power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)
(This skill takes effect when you have 3 or more cards in your Drop Area.) : When you play this card, choose up to 1 yellow Battle Card with an energy cost of 2 or less in your hand and play it.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 1 | Combo Power: 5000
Choose 1 card from your hand and place it in your Drop Area : When you play or combo with this card, choose up to 1 of your opponent's Battle Cards in Rest Mode with an energy cost of 3 or less and KO it.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
, send this card from your Drop Area to your Warp : Draw 2 cards.
| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you combo with this card, choose up to 1 of your skill-less Battle Cards, then choose one-
・ The chosen card gains for the duration of the turn.
・ If the chosen card has 10000 or less power, it gets +5000 power and for the duration of the turn.
| Power: 25000 | Energy(Color Cost): 6 | Combo Energy: 0 | Combo Power: 5000
Negate the skills of all other Battle Cards.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
(You must place the top 3 cards of your deck in your Drop Area to activate this skill.) : When you play this card, choose up to 2 of your opponent's Battle Cards, switch them to Rest Mode, then choose up to 1 of your opponent's Battle Cards in Rest Mode and it can't be switched to Active Mode during your opponent's next Charge Phase.
| Power: 1000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If you have a skill-less Battle Card in play : When you play this card, draw 1 card, then choose up to 1 of your skill-less Battle Cards and it gets +5000 power for the duration of the turn.
| Power: 19000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)
(When this card is attacked, KO the attacking Battle Card at the end of battle.)
| Power: 10000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
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| Power: 30000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
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| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If your Battle Card in battle is yellow : When you combo with this card, it gets +5000 combo power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose up to 1 of your opponent's Battle Cards in Rest Mode with an energy cost of 3 or less, and it can't be switched to Active Mode during your opponent's next Charge Phase.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, look at up to 7 cards from the top of your deck, choose up to 1 《Bardock's Crew》 card among them, add it to your hand, then shuffle your deck.
| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
If you have 5 or more energy and {Chilled, the Cruel} isn't in play in your Battle Area : When one of your opponent's Battle Cards is switched to Rest Mode by a skill, activate this skill. You may play this card from your hand.
| Power: 5000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
: When you combo with this card, if it is your opponent's turn, choose up to 1 of your opponent's Battle Cards and negate its skills for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Your opponent reveals the top card of their deck, then shuffles their deck. If the revealed card was a Battle Card, this card gains and for the duration of the turn. Otherwise, this card gets -15000 power for the duration of the turn.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
: This card gets +10000 power and for the duration of the turn.