3630 Results |
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Play this card.
If a multicolored card is in your energy, reduce the energy cost of this card in your hand by 1.
When you play this card, choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the duration of the turn. Then, if it's your opponent's turn, choose up to 1 of your opponent's Battle Cards and it gets -5000 power for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
: 〈Son Gohan : Adolescence〉 with an energy cost of 3.
When a card evolves into this card, draw 2 cards, and if there are no other Battle Cards in play in your Battle Area, choose up to 1 green 〈Son Goten〉 card and 1 green 〈Trunks : Youth〉 card with energy costs of 4 from your Drop Area and play them.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Negate the attack and play this card. ( is activated from your hand by paying the card's energy cost.)
During your opponent's turn, if 〈Son Goten〉 and 〈Trunks : Youth〉 cards are in play in your Battle Area, reduce the energy cost of this card in your hand by 2.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Only 1 {Exalted Trio Son Goten} can be played in your Battle Area, and if you have a 〈Videl〉 card in play in your Battle Area, reduce the energy cost of this card in your hand and Battle Area by 1.
When this card attacks, if there is a 〈Trunks : Youth〉 card in play in your Battle Area, this card gets +5000 power and for the duration of the turn.
| Power: 10000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card from your hand and your Leader Card is a 〈Raditz〉 card, you may choose 1 card in your hand and place it in your Drop Area. If you do, choose up to 1 {Power Ball} from your deck, activate it, then shuffle your deck.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Only 1 {Exalted Trio Trunks} can be played in your Battle Area, and if you have a 〈Videl〉 card in play in your Battle Area, reduce the energy cost of this card in your hand and Battle Area by 1.
When this card attacks, if there is a 〈Son Goten〉 card in play in your Battle Area, this card gets +5000 power and for the duration of the turn.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, look at up to 7 cards from the top of your deck, choose up to 1 〈Son Gohan : Youth〉 card with an energy cost of 2 or less among them and add it to your hand, then shuffle your deck.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 10000
(You can only include up to 4 cards with in your deck.)
When you combo with this card, if your Leader Card is red and your life is at 4 or less, draw 1 card.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, look at up to 3 cards from the top of your deck, choose up to 1 red or green 〈Son Gohan : Adolescence〉, 〈Son Goten〉 or 〈Trunks : Youth〉 card among them and add it to your hand, then place the remaining cards at the bottom of your deck in any order.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Choose 1 card in your hand and place it in your Drop Area : Draw 1 card.
| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose up to 1 {Coco, Village Princess} from your deck and add it to your hand, then shuffle your deck.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you combo with this card and your Leader Card is red, you may choose 1 card from your hand and place it in your Drop Area. If you do, choose oneー
・Choose up to 3 Battle Cards with an energy cost of 3 or more and power of 35000 or less in your Drop Area and place them at the bottom of your deck in any order.
・Choose 1 Battle Card in your opponent’s Drop Area, return it to your opponent’s deck, then your opponent shuffles their deck.
| Power: 20000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
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| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
When a card in your opponent's life is placed in their Drop Area, you may place this card in its owner's Drop Area. If you do, choose up to 1 red {Natade Village Monster} with an energy cost of 2 from your deck and play it, then shuffle your deck.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
During your turn, this card gets +5000 power and can attack Battle Cards in Active Mode.
When your opponent activates a skill, deal 1 damage to them.
| Energy(Color Cost): 2
This card gains 《Desire》 in all areas.
If your Leader Card is red : Choose up to 1 red 《Saiyan》 card in your Drop Area with an energy cost of 3 or less and 15000 power or less and play it. If you played a card, choose up to 2 cards from your deck and add them to your hand, then shuffle your deck.
| Energy(Color Cost): 2
(Place and activate this card in your Battle Area. It remains in your Battle Area until you activate another . When you do, place this card in its owner's Drop Area.)
You can't place cards under this card, except with this card's skill.
When a card in your life is added to your hand or placed in your Drop Area during your opponent's turn, place the top card of your deck under this card.
If there are 3 or more cards under this card : Place this card in your Drop Area, choose up to 1 red 〈Broly〉 card with an energy cost of 4 from your deck and play it, then shuffle your deck.
| Energy(Color Cost): 2
If your Leader Card is red : If the Battle Card your opponent is playing has 20000 power or less, it is placed in its owner's Drop Area instead of being played.
| Energy(Color Cost): 1
If your Leader Card is red : Negate the attack, then choose up to 1 of your Battle Cards and it gets +5000 power for the duration of the turn.
If this card is in your Drop Area, you can activate it by paying its energy cost and removing it and 1 red card in your hand from the game.
When you activate this card, you can't activate {The Final Guardian} for the duration of the turn.
| Power: 10000
If your life is at 4 or less, this card gets +5000 power during your opponent's turn.
When this card attacks, draw 1 card.
If you have 4 or more energy : Choose up to 1 blue 〈Son Goku〉 and 1 yellow 〈Vegeta〉 card in your hand with energy costs of 2 or less and play them, you can only play 〈Trunks : Future〉 and 〈Vegito〉 cards for the duration of the turn, and you can't activate this skill for the duration of the game.
When your life is at 4 or less : You may draw 1 card and flip this card over.
| Power: 10000
When this card attacks, look at up to 5 cards from the top of your deck, choose up to 1 blue or yellow 〈Goku Black〉 or 〈Zamasu〉 card among them and add it to your hand, then shuffle your deck.
When your opponent has 3 or more energy : You may draw 1 card, then choose up to 1 of your energy, switch it to Active Mode, and flip this card over.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card, you may choose 1 card in your life and add it to your hand. If you do, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and return it to its owner's hand.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, look at up to 3 cards from the top of your deck, choose up to 1 blue or yellow 《Saiyan》 card among them and add it to your hand, then place the remaining cards at the bottom of your deck in any order.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Play this card.
If a multicolored card is in your energy, reduce the energy cost of this card in your hand by 1.
When you play this card, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less, and return it to its owner's hand. Then, if it's your opponent's turn, choose up to 1 of your blue energy and switch it to Active Mode.
| Power: 30000 | Energy(Color Cost): 6 | Combo Energy: 1 | Combo Power: 10000
Only 1 {SS2 Trunks, Memories of the Past} can be played in your Battle Area.
When you combo with this card from an Energy Area using {Meteoric Energy SSB Vegito}'s skill, play this card at the end of the battle.
When you play this card, draw 1 card, then choose up to 1 card in your hand and add it to your energy.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When your opponent's Battle Card's power is decreased, if {SS3 Goku, One Hit Wonder} isn't in play in your Battle Area, you may play this card from your hand.
, send this card from your Drop Area to your Warp : Choose up to 1 of your opponent's Battle Cards and it gets -5000 power for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
: Yellow 〈Son Goku : GT〉 with an energy cost of 1. (Play this card on top of the specified card.)
When a card evolves into this card, this card gets +15000 power for the duration of the turn.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
(You must place the top 3 cards of your deck in your Drop Area to activate this skill.) : This card gets +5000 power and for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
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| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
(When this card is attacked, KO the attacking Battle Card at the end of battle.)
| Power: 10000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When this card is KO'd, choose up to 1 《Brainwashed》 card other than 〈Son Goten : GT〉 in your Drop Area and play it.
| Power: 10000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
This card can't into other cards.
Place this card in its owner's Drop Area : Choose up to 1 〈Baby〉 card in your hand with an energy cost of 2 or less and play it. If you played a card, choose up to 1 of your opponent's Battle Cards and it gets -5000 power for the duration of the turn.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
This card gains 《Saiyan》 in all areas.
If your Leader Card is a red 〈Bulma〉 card and you choose 1 red or yellow 《Saiyan》 or 《Earthling》 card in your Drop Area and place it at the bottom of your deck : When you play this card, choose up to 1 red or yellow 《Saiyan》 card with an energy cost of 3 or less in your Drop Area and add it to your hand.
| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
If you have 2 or more Red/Green multicolor cards in your energy : When you combo with this card, draw 1 card.
| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
: Choose up to 1 red or yellow 《Saiyan》 card in your Drop Area with an energy cost of 1, negate its skills for the duration of the turn and play it. If you played a card, place the top 2 cards of your deck in your Drop Area.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 10000
(You can only include up to 4 cards with in your deck.)
If your Leader Card is red and your life is at 4 or less : When you combo with this card, draw 1 card.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Only 1 {Beerus, Biding His Time} can be played in your Battle Area, and if you have a Red/Yellow multicolor card in your energy, reduce the energy cost of this card in your hand by 2.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card, then for the duration of the game, if the turn player would use the skill of a Battle Card or Extra Card to switch energy to Active Mode, they can't switch energy to Active Mode unless they choose 5 cards from their Drop Area and send them to their Warp.
| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Only 1 {Dr.Myuu, the Mastermind} can be played in your Battle Area, and if you have a Red/Yellow multicolor card in your energy, you can play this card from your hand without paying its energy cost.
If your Leader Card is a yellow 〈Baby〉 card : When you play this card, choose up to 1 yellow 〈Baby〉 card with an energy cost of 1 from your deck, play it, shuffle your deck, then you can't play {Dr.Myuu, the Mastermind} for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 8 | Combo Energy: 0 | Combo Power: 5000
Choose 1 〈Vegeta : GT〉 card in your Drop Area and place it under this card : Choose 1 〈Baby〉 card in your hand with 30000 power and play it on top of this card.
Only 1 {Baby, Vengeful Blow} can be played in your Battle Area.
When a 〈Baby〉 card with an original power of 30000 in your Battle Area is removed from your Battle Area by an opponent's skill or is KO'd, you may play this card from your hand.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Choose 1 yellow 〈Baby〉 card in your Battle Area with an energy cost of 1 and place it in its owner's Drop Area : Play this card from your hand.
| Energy(Color Cost): 2
This card gains 《Desire》 in all areas.
Choose 1 red or yellow 《Saiyan》 or 《Earthling》 card with an energy cost of 2 or less in your Drop Area and play it. If you played a card, place the top 2 cards of your deck in your Drop Area.
| Energy(Color Cost): 3
(Place and activate this card in your Battle Area. It remains in your Battle Area until you activate another . When you do, place this card in its owner's Drop Area.)
If you have a Red/Yellow multicolor card in your energy, you can activate this card from your hand without paying its energy cost.
If your Leader Card is a red 〈Bulma〉 card : At the end of your turn, draw 2 cards, then choose 2 cards in your hand and place them in your Drop Area.
| Energy(Color Cost): 1
If your Leader Card is a 〈Baby〉 card, it gets +10000 power for the duration of the battle, then choose one-
・ Choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the duration of the turn.
・ Choose up to 1 of your Battle Cards and it gets +10000 power for the duration of the turn.
| Energy(Color Cost): 1
If your Leader Card is red and your life is at 4 or less : If the Battle Card being played has 15000 power or less, it is placed in its owner's Drop Area instead of being played, and if it's your opponent's turn, choose up to 1 of your Leader Cards and it gets +5000 power for the duration of the turn.
If you have a multicolor card in your energy and your life is at 4 or less, you can activate this card's skill from your hand by adding a card from your life to your hand instead of paying its energy cost.
| Power: 10000
When you place this card in your Leader Area, choose up to 1 {Android 21's Scheme} from your deck and activate it.
Choose 1 Clone Token in your opponent's Battle Area and remove it from the game : Draw 1 card, then choose up to 1 of your opponent's Battle Cards with an energy cost of 1 and return it to its owner's hand, then at the start of your opponent's next Main Phase, choose up to 1 Blue/Green multicolor card in your energy and switch it to Active Mode.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Choose 1 or 2 cards in your life and add them to your hand : When you play this card, it gets +5000 power for the duration of the turn, and at the start of your opponent's next Main Phase, choose up to 1 of your energy and switch it to Active Mode.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When a Battle Card is returned to a player's hand by a skill, if {Son Goku, the Rescuer} isn't in play in your Battle Area, you may play this card from your hand.
, send this card from your Drop Area to your Warp : Choose up to 1 of your blue Battle Cards with an energy cost of 3 or less, or up to 1 of your opponent's Battle Cards with an energy cost of 3 or less and return it to its owner's hand.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Choose 1 Clone Token from your opponent's Battle Area and remove it from the game : This card gets +10000 power and for the duration of the turn.