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BATTLE
EXTRA
UNISON
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3630 Results
Son Gohan, Calling for Help
Son Gohan, Calling for Help

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When you play this card, look at up to 5 cards from the top of your deck, choose up to 1 blue or green 〈Son Goku〉 or 〈Piccolo〉 card among them, add it to your hand, then shuffle your deck.


Supreme Technique Vegeta
Supreme Technique Vegeta

| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


Choose 1 Clone Token from your opponent's Battle Area and remove it from the game : This card gets +10000 power and for the duration of the turn.


Supreme Technique Krillin
Supreme Technique Krillin

| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 1 | Combo Power: 5000


(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)
If it's your turn, choose 1 Clone Token from your opponent's Battle Area and remove it from the game : When you combo with this card, choose up to 1 attacking 〈Android 18〉 card and it gains for the duration of the battle.
, during your turn : When you combo with this card from your hand with an 〈Android 18〉 card in battle, play this card at the end of the battle.


Krillin, the Cunning
Krillin, the Cunning

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When you play this card, draw 1 card, then for the duration of the game, if the turn player would use the skill of a Battle Card or Extra Card to switch energy to Active Mode, they can't switch energy to Active Mode unless they choose 5 cards from their Drop Area and send them to their Warp.


Master Roshi, Masterly Majesty
Master Roshi, Masterly Majesty

| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


Choose 1 multicolor card in your energy and return it to its owner's hand : When you combo with this card, choose 1 card in your hand and place it in your energy in Rest Mode.


Frieza, No Introductions
Frieza, No Introductions

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000


Negate the attack and play this card.
During your opponent's turn, reduce the energy cost of this card in your hand by 2.
: Choose 1 red or blue 〈Frieza〉 card in your hand with an energy cost of 5 and play it on top of this card.


Clan Commander Frieza
Clan Commander Frieza

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


When you play this card, look at up to 5 cards from the top of your deck, choose up to 1 red or blue 《Frieza Clan》 card among them, add it to your hand, then shuffle your deck.


Frieza, Death's Embrace
Frieza, Death's Embrace

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When you play this card, draw 1 card.
: Choose up to 1 of your opponent's Leader Cards or Battle Cards and it gets -10000 power for the duration of the battle.


King Cold, Imminent Invasion
King Cold, Imminent Invasion

| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



If your Leader Card is a red 《Frieza Clan》 card and you choose 1 card in your life and add it to your hand : At the end of your turn, look at the bottom card of your deck, and if it's a red or blue 《Frieza Clan》 card with an energy cost of 3 or less other than {King Cold, Imminent Invasion}, play it, then shuffle your deck.


Meta-Cooler Core, Titanic Glare
Meta-Cooler Core, Titanic Glare

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000


Choose 1 card from your hand or 1 {Big Gete Star} in your Battle Area and place it under this card : Choose up to 1 〈Meta-Cooler Core〉 card from your deck or hand other than {Meta-Cooler Core, Titanic Glare}, play it on top of this card in Active Mode, then shuffle your deck if you looked through it.


Chilled, Pirate's Bounty
Chilled, Pirate's Bounty

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


If your Leader Card is red, this card gains and can't be attacked by your opponent's cards.
If you have blue energy : When this card is removed from your Battle Area by an opponent's skill, choose up to 1 of your energy and switch it to Active Mode.


Son Gohan, Swift Reinforcement
Son Gohan, Swift Reinforcement

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000


If you have 4 or more Extra Cards in your Drop Area, reduce the energy cost of this card in your hand by 3.
This card can't attack Leader Cards; this card can attack Battle Cards in Active Mode.


SS Vegeta, Blast Barrage
SS Vegeta, Blast Barrage

| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


Negate the attack and play this card.
If you have 4 or more Extra Cards in your Drop Area and it's your opponent's turn, reduce the energy cost of this card in your hand by 2.
If it's your opponent's turn : When you play this card, choose up to 1 of your opponent's Battle Cards and it gets -5000 power for the duration of the turn.


Tien Shinhan, Spirit Vanisher
Tien Shinhan, Spirit Vanisher

| Power: 10000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


Choose 2 red and/or blue Extra Cards in your hand and place them in your Drop Area : Play this card from your hand.
When you play this card, choose up to 1 of your opponent's Battle Cards, ignoring , and it gets -20000 power for the duration of the turn.


Android 17, Spirit Vanisher
Android 17, Spirit Vanisher

| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


Choose 2 red and/or blue Extra Cards in your hand and place them in your Drop Area : Play this card from your hand.
When this card is KO'd or KOs an opponent's Battle Card, choose up to 1 Red/Blue multicolor Extra Card in your Drop Area or Warp and add it to your hand.


Full-Power Frost
Full-Power Frost

| Power: 30000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


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Chaos Beam Frost
Chaos Beam Frost

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


Choose 1 of your opponent's Battle Cards and it gets -5000 power for the duration of the turn.
When this card is removed from your Battle Area by an opponent's skill, choose up to 1 {Full-Power Frost} from your deck or hand, play it, then shuffle your deck if you looked through it.


Frost, Before the Storm
Frost, Before the Storm

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


: Draw 1 card.
When this card is removed from your Battle Area by an opponent's skill, choose up to 1 {Chaos Beam Frost} from your deck or hand, play it, then shuffle your deck if you looked through it.


Cease to Exist
Cease to Exist

| Energy(Color Cost): 3


You can activate this card's from your hand without paying its energy cost.
If your Leader Card is red : Choose up to 2 of your opponent's Battle Cards, ignoring , and they get -25000 power for the duration of the turn.
Choose up to 1 of your Leader Cards or Battle Cards and it gets +5000 power for the duration of the battle.


We Are Universe 7
We Are Universe 7

| Energy(Color Cost): 1


Choose one-
・ Choose up to 1 《Universe 7》 card from your Drop Area and add it to your hand.
・ Choose up to 1 《Universe 7》 card with an energy cost of 4 or less from your deck, add it to your hand, then shuffle your deck.


Thought I Was Finished?
Thought I Was Finished?

| Energy(Color Cost): 1


If your Leader Card is a 《Frieza Clan》 card : Choose 1 of your opponent's Battle Cards and it gets -15000 power for the duration of the turn.


You're Mine!
You're Mine!

| Energy(Color Cost): 1


When the Battle Card is played, choose up to 2 of your opponent's Battle Cards and they get -5000 power for the duration of the turn.


Pilaf
Pilaf

| Power: 10000


When this card attacks, draw 1 card.
When your life is at 4 or less or you have 3 or more Battle Cards in play : You may switch up to 2 of your energy to Active Mode and flip this card over.


Vegito, Unison of Might
Vegito, Unison of Might

| Power: 20000 | Energy(Color Cost): X


Draw 1 card, then choose up to 1 mono-red Battle Card with an energy cost of 2 or less in your hand and play it.
Until the end of your opponent's next turn, if your opponent would play a Battle Card using a skill, it's placed in their Drop Area instead.
If your opponent doesn't have any Battle Cards in play : Deal 1 damage to your opponent.


Syn Shenron, Unison of Calamity
Syn Shenron, Unison of Calamity

| Power: 20000 | Energy(Color Cost): X


Your red cards can attack your opponent's Battle Cards in Active Mode.
Choose up to 2 of your opponent's Battle Cards, and they get -15000 power for the turn.
Look at your opponent's hand, choose up to 1 Battle Card with 25000 power or less from it and discard it.


Vegeta, Elite Unison
Vegeta, Elite Unison

| Power: 15000 | Energy(Color Cost): X


When this card attacks, add a marker to it, then choose up to 1 of your opponent's Battle Cards and it gets -5000 power for the turn.
Choose 1 of your red Battle Cards or Leader Cards and it gets +5000 power and can attack your opponent's Battle Cards in Active Mode for the turn.


Son Goku, Savagery Awakened
Son Goku, Savagery Awakened

| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000



Place 2 cards from your life in your Drop Area : When this card is played, deal 1 damage to your opponent.


Son Goku, Bursting with Energy
Son Goku, Bursting with Energy

| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


Add 1 card from your life to your hand : When this card attacks a card that isn't a Leader Card, switch this card to Active Mode and it gets +10000 power for the turn.


Yamcha, Merciless Barrage
Yamcha, Merciless Barrage

| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


You can't activate the skills of other cards for the turn : Choose up to 2 of your opponent's Battle Cards, they get -15000 power for the turn, then play this card.
If you have a red Unison Card with 2 or more markers in play, you can activate this card's skill from your hand without paying its energy cost.


Yamcha, the Desert Hyena
Yamcha, the Desert Hyena

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000


If your Leader Card is red, this card gets +10000 power.
During a battle where this card is attacking, when your opponent activates a skill, switch this card to Active Mode.
When this card KOs an opponent's Battle Card, switch this card to Active Mode and it gets +10000 power and for the turn.


Master Roshi, Martial Virtuoso
Master Roshi, Martial Virtuoso

| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


If you have a red Unison Card in play : Your opponent can't attack with Battle Cards with 25000 power or more for the turn, then play this card.


Bulma the Bunny Girl
Bulma the Bunny Girl

| Power: 1000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



When one of your red 《Earthling》 cards other than a 〈Bulma〉 card is removed from a Battle Area by an opponent's skill, you may play this card from your hand. If you do, play up to 1 red 《Earthling》-only Battle Card with an energy cost of 4 or less from your Drop Area.


Bulma, Out Adventuring
Bulma, Out Adventuring

| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 10000



If your Leader Card is red and you and your opponent have a total of 8 or less life : When this card is used in a combo, draw 1 card, then if it's your turn, choose up to 1 red 《Earthling》 card with an energy cost of 1 in your hand and play it.
Choose 1 of your mono-red Battle Cards or Unison Cards and it gets +5000 power for the turn.


Chi-Chi, Ox-King's Daughter
Chi-Chi, Ox-King's Daughter

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 10000



If your Leader Card is red and your life is at 4 or less : When this card is used in a combo, draw 1 card.


Innocent Princess Chi-Chi
Innocent Princess Chi-Chi

| Power: 1000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



If you have a red Unison Card with 3 or more markers in play : Play this card from your hand.


Oolong, the Many-Faced
Oolong, the Many-Faced

| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



When this card is KO'd, draw 1 card, then choose up to 1 of your red Unison Cards and it gets +5000 power for the turn.


Oolong, Goku's Pal
Oolong, Goku's Pal

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When this card is played, draw 1 card.
Place this card in its owner's Drop Area : Choose 1 of your red Unison Cards and it gets +10000 power for the battle.


Puar, Yamcha's Sidekick
Puar, Yamcha's Sidekick

| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


If it's your turn : When this card is used in a combo with a red 〈Yamcha〉 card, it gets +5000 combo power for the battle.


Ox-King
Ox-King

| Power: 30000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


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Pilaf, Plotting World Domination
Pilaf, Plotting World Domination

| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red Unison Card with a specified cost of 4 or 1 red 《Earthling》 card with an energy cost of 4 or less among them to your hand, then shuffle your deck.


Pilaf, Dragon Ball Chaser
Pilaf, Dragon Ball Chaser

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



If your Leader Card is a 〈Pilaf〉 card and you have 3 or more mono-red energy : When this card is played from your hand, play up to 1 red 〈Mai〉 card and up to 1 red 〈Shu〉 card with energy costs of 2 from your deck, then shuffle your deck.


Shu, Pilaf's Admirer
Shu, Pilaf's Admirer

| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


Place this card in its owner's Drop Area : Choose up to 1 red 〈Pilaf〉 or 〈Mai〉 card in your hand with an energy cost of 2 or less and play it.


Shu, Dragon Ball Chaser
Shu, Dragon Ball Chaser

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



If your Leader Card is a 〈Pilaf〉 card and you have 3 or more mono-red energy : When this card is played from your hand, play up to 1 red 〈Pilaf〉 card and up to 1 red 〈Mai〉 card with energy costs of 2 from your deck, then shuffle your deck.


Mai, the Gang's Femme Fatale
Mai, the Gang's Femme Fatale

| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When this card is played, look at up to 5 cards from the top of your deck, add up to 1 《Earthling》 card with an energy cost of 4 or less among them to your hand, then shuffle your deck.


Mai, Dragon Ball Chaser
Mai, Dragon Ball Chaser

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



If your Leader Card is a 〈Pilaf〉 card and you have 3 or more mono-red energy : When this card is played from your hand, play up to 1 red 〈Pilaf〉 card and up to 1 red 〈Shu〉 card with energy costs of 2 from your deck, then shuffle your deck


Pilaf Machine, the Master Bot
Pilaf Machine, the Master Bot

| Power: 25000 | Energy(Color Cost): 6 | Combo Energy: 1 | Combo Power: 10000



, send 1 〈Pilaf〉 card, 1 〈Mai〉 card, and 1 〈Shu〉 card from your Drop Area to your Warp : Play this card from your hand.
When this card is removed from your Battle Area by an opponent's skill or KO'd, choose up to 1 {Pilaf Machine, Ostrich Form} from your hand, Drop Area, or deck, play it, then shuffle your deck if you looked through it.


Pilaf Machine, Ostrich Form
Pilaf Machine, Ostrich Form

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000



, send 1 〈Pilaf〉 card and 1 〈Shu〉 card from your Drop Area to your Warp : Play this card from your hand.
When this card is played, choose up to 1 of your opponent's Battle Cards and it gets -25000 power for the turn.


Mercenary Tao, Unequaled Assassin
Mercenary Tao, Unequaled Assassin

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



If your Leader Card is red and you have 3 or more non-Token Battle Cards in play : Play this card from your hand and it gains for the turn.


Pilaf's Castle
Pilaf's Castle

| Energy(Color Cost): 1



If your Leader Card is a red 〈Pilaf〉 card and you choose 2 cards from your hand and place them at the bottom of your deck in any order : When you activate this card, draw 3 cards.
Switch this card to Rest Mode, then choose 1 of your red Battle Cards and place it in its owner's Drop Area : Choose 1 of your Battle Cards and it gets +5000 power for the turn.


Pilaf Missile
Pilaf Missile

| Energy(Color Cost): 2


If you have a red Unison Card in play : If the Battle Card being played has 15000 power or less, it's placed in its owner's Drop Area instead of being played, then choose up to 1 of your Leader Cards and it gets +5000 power for the turn.
If all of your energy is mono-red, you can activate this card's skill from your hand without paying its energy cost by choosing 2 other cards in your hand and discarding them.




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