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BATTLE
EXTRA
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3630 Results
Feisty Chi-Chi
Feisty Chi-Chi

| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


(This card can't be chosen by the skills of your opponent's cards.)
When you combo with this card from the Battle Area, choose up to 1 red {Son Goku} with an energy cost of 1 from your deck, play it, and shuffle your deck. If you played a card using this skill, draw 1 card.


Grandpa Gohan
Grandpa Gohan

| Power: 30000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


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Grandpa Gohan, to the Rescue
Grandpa Gohan, to the Rescue

| Power: 19000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


Choose this card, along with a 〈Bandages〉 card and 〈Spike〉 card from your Drop Area, and place them at the bottom of their owners' decks : Choose up to 1 {Grandpa Gohan} from your deck or Drop Area and play it, then choose that card, and it gets +5000 power and for the duration of the turn. Then shuffle your deck if you looked through it.


Sideline Assist Bulma
Sideline Assist Bulma

| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 10000


(You can only include up to 4 cards with in your deck.)
When you combo with this card, if your Leader Card is red and your life is at 4 or less, draw 1 card.


Yamcha, at 100%
Yamcha, at 100%

| Power: 19000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


(You must place the top 5 cards of your deck in your Drop Area to activate this skill.) If your Leader Card is a red 《Earthling》 card, for the duration of the turn, this card gets +6000 power, can't have its attack negated, and deals 2 damage to your opponent's life when it KOs an opponent's Battle Card.


Yamcha
Yamcha

| Power: 20000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


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Deadly Defender Krillin
Deadly Defender Krillin

| Power: 20000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000



During your opponent's turn, if your Leader Card is red and this card is in Rest Mode, your opponent's cards can't attack Leader Cards, and this card gets -5000 power.


Master Roshi, Martial Expert
Master Roshi, Martial Expert

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 10000


(You can only include up to 4 cards with in your deck.)
(This skill takes effect when you have 5 or more cards in your Drop Area.) When you combo with this card, if your Leader Card is red, draw 1 card.


Puar, Best Pal
Puar, Best Pal

| Power: 6000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


When you combo with this card from the Battle Area, you may add 1 card from your life to your hand. If you do, choose up to 1 red {Yamcha} with an energy cost of 2 from your deck, play it, and shuffle your deck.


Scheming Oolong
Scheming Oolong

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


When you play this card, if your Leader Card is a 《Shenron》 card and {Oolong's Wish} is in your Drop Area, draw 2 cards.


Combiner Mecha Pilaf Machine
Combiner Mecha Pilaf Machine

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000


When this card is KO'd, choose up to 1 each of {Pilaf, Leader of the Crew}, {Shu, Trusted Lackey}, and {Mai, Trusted Lackey} from your Drop Area and play them.


Pilaf, Leader of the Crew
Pilaf, Leader of the Crew

| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


Choose this card and 1 each of {Shu, Trusted Lackey} and {Mai, Trusted Lackey} from your Battle Area and place them in your Drop Area : Choose up to 1 {Combiner Mecha Pilaf Machine} from your deck or Drop Area and play it. Then shuffle your deck if you looked through it.
Choose 1 card from your deck, place it in your Drop Area, then shuffle your deck : Choose 1 {Shu, Trusted Lackey} and 1 {Mai, Trusted Lackey} in your Battle Area, and they get +5000 power for the duration of the turn.


Shu, Trusted Lackey
Shu, Trusted Lackey

| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


: Choose up to 1 {Mai, Trusted Lackey} from your deck, play it, then shuffle your deck.


Mai, Trusted Lackey
Mai, Trusted Lackey

| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When you play this card, choose up to 1 card from your deck and add it to your hand, then shuffle your deck.


Bandages, to the Rescue
Bandages, to the Rescue

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)
When this card is KO'd, choose up to 1 〈Spike〉 card from your Drop Area and play it in Rest Mode.


Spike, to the Rescue
Spike, to the Rescue

| Power: 6000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


When this card attacks, it gets +9000 power for the duration of the turn.
When this card is KO'd, choose up to 1 〈Son Gohan〉 card from your Drop Area and play it in Rest Mode.


Baba, Champions' Leader
Baba, Champions' Leader

| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When you play this card, choose up to 1 〈Bandages〉, 〈Spike〉, or 〈Son Gohan〉 card from your deck and place it in your Drop Area, shuffle your deck, then choose up to 1 〈Bandages〉 card from your Drop Area and play it.


King Piccolo, Terror Unleashed
King Piccolo, Terror Unleashed

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000



If {A King's Return to Youth} is in your Drop Area, reduce the energy cost of this card in your hand by 1.
(This skill takes effect when you have 10 or more cards in your Drop Area.) Choose 1 {King Piccolo, Terror Unleashed} or {A King's Return to Youth} from your Drop Area and send it to your Warp : If your Leader Card is a red 《Shenron》 card, switch this card to Active Mode.


Afterimage Technique
Afterimage Technique

| Energy(Color Cost): 1


Your Leader Card is red : Choose up to 1 of your cards and it gets +40000 power for the duration of the battle, then choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the duration of the turn.
(This skill takes effect when you have 5 or more cards in your Drop Area.) You can activate this card's skill from your hand by adding a card from your life to your hand instead of paying its energy cost.


Oolong's Wish
Oolong's Wish

| Energy(Color Cost): 1


This card gains 《Desire》 in all areas.
Your Leader Card is 《Shenron》 card : Draw 1 card, then choose up to 1 of your opponent's Battle Cards and it gets -5000 power for the duration of the turn.


A King's Return to Youth
A King's Return to Youth

| Energy(Color Cost): 1


This card gains 《Desire》 in all areas.
Your Leader Card is a red 《Shenron》 card : Choose up to 1 {King Piccolo, Terror Unleashed} and {A King's Return to Youth} from your deck and add them to your hand, then shuffle your deck.


Ready Stance Son Goku
Ready Stance Son Goku

| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)
(This card can't be chosen by the skills of your opponent's cards.)


Super Saiyan Son Goku
Super Saiyan Son Goku

| Power: 20000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


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Resolute Strength Son Goku
Resolute Strength Son Goku

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000


:Blue {Super Saiyan Son Goku} with an energy cost of 2 or more.

(You must place the top 5 cards of your deck in your Drop Area to activate this skill.) When a card evolves into this card, choose 1 card in your life and place it in your Drop Area, then choose up to 1 of your opponent's Battle Card's with an energy cost of 2 or less ignoring and place it at the bottom of its owner's deck, then choose up to 1 {Deadly Defender Vegeta} from your deck or Drop Area and play it. Then shuffle your deck if you looked through it.


Surestrike Son Gohan
Surestrike Son Gohan

| Power: 19000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


When this card attacks, choose up to 1 card from your deck and place it in your Drop Area, then shuffle your deck. If you placed a card in your Drop Area, choose up to 1 of your opponent's Battle Cards, return it to its owner's hand, and if that card has an original energy cost of 3 or less, switch this card to Active Mode.


Great Saiyaman, Town Hero
Great Saiyaman, Town Hero

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 10000


(You can only include up to 4 cards with in your deck.)
(This skill takes effect when you have 5 or more cards in your Drop Area.) When you combo with this card, if your Leader Card is blue, draw 1 card.


Ki Barrage Son Goten
Ki Barrage Son Goten

| Power: 10000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


At the end of your turn, return this card to its owner's hand.


Deadly Defender Vegeta
Deadly Defender Vegeta

| Power: 20000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000



During your opponent's turn, if your Leader Card is blue and this card is in Rest Mode, your opponent's cards can't attack Leader Cards, and this card gets -5000 power.


Super Saiyan Vegeta
Super Saiyan Vegeta

| Power: 20000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


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Ki Barrage Trunks
Ki Barrage Trunks

| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


When you play this card, you may choose 1 card in your life and add it to your hand. If you do, choose up to 1 of your opponent's Battle Cards and return it to its owner's hand.


Vexing Outcome Veku
Vexing Outcome Veku

| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 1 | Combo Power: 10000


:〈Son Goku〉 and 〈Vegeta〉 (Place 1 each of the specified card with the same power from your hand into your Drop Area and play this card.)
Place this card in your Drop Area : Choose up to 1 each of blue {Super Saiyan Son Goku} and {Super Saiyan Vegeta} cards with energy costs of 2 from your deck and add them to your hand. Then shuffle your deck, and if you played this card using , draw 1 card.


Gogeta, Hero Revived
Gogeta, Hero Revived

| Power: 30000 | Energy(Color Cost): 7 | Combo Energy: 1 | Combo Power: 10000



: 〈Son Goku〉 and 〈Vegeta〉


(This skill takes effect when you have 10 or more cards in your Drop Area.) When you play this card, if you have 5 or more energy, choose 1 card from your life and place it in your Drop Area, and your opponent shuffles all the cards in their hand into their deck, then draws 3 cards.


Quick Thinkin' Gotenks
Quick Thinkin' Gotenks

| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


(When this card inflicts damage to your opponent's life, they place that many cards in their Drop Area instead of their hand.)
: 〈Son Goten〉 and 〈Trunks : Youth〉 (Place 1 each of the specified card with the same power from your hand into your Drop Area and play this card.)
When you play this card with , draw 2 cards.
When this card attacks, draw 1 card.


Ghost Rampage SS Gotenks
Ghost Rampage SS Gotenks

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000




(You must place the top 5 cards of your deck in your Drop Area to activate this skill.) When you play this card, choose up to 100 of your opponent's Battle Cards with 20000 power or less and return them to their owners' hands.


North Kai, Keeping Watch
North Kai, Keeping Watch

| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 10000


(You can only include up to 4 cards with in your deck.)
When you combo with this card, if your Leader Card is blue and your life is at 4 or less, draw 1 card.


South Kai, Keeping Watch
South Kai, Keeping Watch

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)


West Kai, Keeping Watch
West Kai, Keeping Watch

| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


(This card can't be chosen by the skills of your opponent's cards.)
When you combo with this card, choose up to 1 card in your opponent's Combo Area and return it to its owner's hand.


East Kai, Keeping Watch
East Kai, Keeping Watch

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When you play this card, draw 1 card.
During your turn, when your opponent plays a Battle Card, your opponent chooses 1 card in their hand and places it at the bottom of their deck.


King Yemma, Soul Supervisor
King Yemma, Soul Supervisor

| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


When you play this card, you may choose 2 non-black Battle Cards from your opponent's Drop Area and place them at the bottom of your opponent's deck in any order. If you do, draw 1 card.


Saike Demon, Rockin' Out
Saike Demon, Rockin' Out

| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


When you play this card, choose one-
・Look at up to 7 cards from the top of your deck, choose up to 1 〈Janemba〉 card among them, add it to your hand, then shuffle your deck.
・Look at up to 1 card from the bottom of your deck, choose up to 1 〈Janemba〉 card among them, add it to your hand, then shuffle your deck.


Infernal Chain Janemba
Infernal Chain Janemba

| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000



When you play this card, you can't play {Infernal Chain Janemba} for the duration of the turn.
(This skill takes effect when you have 10 or more cards in your Drop Area.) Place this card at the bottom of its owner's deck: If your Leader Card is 《Evil Incarnate》 card, choose up to 1 〈Janemba〉 card from your Warp with an energy cost of 4 and play it.


Phantom Strike Janemba
Phantom Strike Janemba

| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000



When this card is sent from a Battle Area to a Warp, choose up to 1 of your opponent's Battle Cards and send it to its owner's Warp, then look at the bottom card of your deck and add up to 1 〈Janemba〉 card from it to your hand, then shuffle your deck.
Send this card to its owner's Warp: If your opponent has 4 or more energy and 〈Janemba〉 card isn't in play in your Battle Area, choose up to 1 〈Janemba〉 card with an energy cost of 5 from your hand and play it.


Childish Heart Janemba
Childish Heart Janemba

| Power: 19000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


:〈Saike Demon〉
(This card can't be chosen by the skills of your opponent's cards.)
, choose up to 1 〈Janemba〉 card from your deck and send it to your Warp, then shuffle your deck, and place this card at the bottom of its owner's deck : Choose up to 1 〈Janemba〉 card with an energy cost of 4 in your Warp and play it.


Dimension Magic
Dimension Magic

| Energy(Color Cost): 1


Your Leader Card is blue : Negate the attack, then choose up to 2 of your blue energy and switch them to Active Mode.
(This skill takes effect when you have 5 or more cards in your Drop Area.) You can activate this card's skill from your hand by adding a card from your life to your hand instead of paying its energy cost.


Call of Justice
Call of Justice

| Energy(Color Cost): 2


This card gains 《Desire》 in all areas.
Your Leader Card is a blue 《Shenron》 card : Choose 1 of your Leader Cards and switch it to Active Mode.


Soul Punisher
Soul Punisher

| Energy(Color Cost): 1


If your Leader Card is a 〈Gogeta〉 card, it gets +15000 power and (When this card inflicts damage to your opponent's life, they place that many cards in their Drop Area instead of their hand.) for the duration of the battle.


Pilaf
Pilaf

| Power: 10000


When one of your Battle Cards attacks, it gets +5000 power for the duration of the battle, then choose up to 1 card from your deck or life and add it to your hand. Then shuffle any areas you looked through.
When there are 7 cards in your Drop Area : Choose up to 1 ≪Desire≫ card in your Drop Area, add it to your hand, and flip this card over.


Super 17
Super 17

| Power: 10000


(You must place the top 2 cards of your deck in your Drop Area to activate this skill.) When this card attacks, draw 1 card.
When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.


Twin Onslaught SS4 Son Goku
Twin Onslaught SS4 Son Goku

| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000




(You must place the top 5 cards of your deck in your Drop Area to activate this skill.) When you play this card, if your Leader Card is a green 《Shenron》 card, choose all of your opponent's Battle Cards and KO them. If there are still Battle Cards remaining in your opponent's Battle Area, choose all of them ignoring and negate their skills for the duration of the turn, and this card gains for the duration of the turn.


Super Saiyan Son Goku
Super Saiyan Son Goku

| Power: 30000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


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