3630 Results |
| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When this card is KO'd, choose up to 1 of your opponent's Battle Cards, switch it to Rest Mode, then choose up to 1 yellow 〈Son Goku : Childhood〉 card from your hand with an energy cost of 3 and play it.
| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When this card is placed in a Drop Area from a Battle Area, you may choose 1 card in your life and add it to your hand. If you do, choose up to 1 〈Frieza〉 card from your hand with an energy cost of 2 or less other than {Frieza, Malicious Streak} and play it.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
, place this card in your Drop Area from your hand : If your Leader Card is a 〈Ginyu〉 card, look at up to 3 cards from the top of your deck, choose up to 1 《Ginyu Force》 card among them, add it to your hand, then place the remaining cards at the bottom of your deck in any order. If you added a card to your hand, choose up to 1 《Ginyu Force》 card from your hand with an energy cost of 2 or less and play it.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If your opponent has 2 or more Battle Cards in play, reduce the energy cost of this card in your hand by 2.
(This skill takes effect when you have 3 or more cards in your Drop Area.) When you play this card, choose any number of your opponent's Battle Cards for which the total cost adds up to 2 or less and KO them.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When this card attacks a Battle Card and your opponent has 4 or more cards in Rest Mode, switch this card to Active Mode.
When this card KOs an opponent's Battle Card, draw 1 card.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
(This card inflicts 2 damage instead of 1 when attacking.)
If your opponent has 2 or more Battle Cards in play in Rest Mode, reduce the energy cost of this card in your hand by 1.
When you play this card from your hand, choose up to 1 of your opponent's Battle Cards in Rest Mode, and it can't be switched to Active Mode until the end of your opponent's next turn.
| Energy(Color Cost): 1
(You can include as many copies of cards with in your deck as you like, as long as the total number doesn't exceed 7.)
Draw 1 card, then choose up to 1 of your Battle Cards, and it can attack Battle Cards in Active Mode for the duration of the turn.
| Energy(Color Cost): 1
(You can include as many copies of cards with in your deck as you like, as long as the total number doesn't exceed 7.)
Draw 1 card, then choose up to 1 of your Battle Cards and it gains until the end of your opponent's next turn.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Choose 1 green card from your Battle Area other than this card and place it in your Drop Area : Draw 1 card.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
If the total number of cards in Rest Mode between you and your opponent is 3 or more, reduce the energy cost of this card in your hand by 2.
Choose 1 of your opponent's Battle Cards in Rest Mode and that card can't be switched to Active Mode until the end of your opponent's next turn.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card from your hand, activate this skill. At the end of this turn, if there is a card that is both blue and yellow in your energy, draw 2 cards, choose 1 card in your hand and place it in your Drop Area, then choose up to 1 of your blue or yellow energy and switch it to Active Mode.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card from your hand, activate this skill. At the end of this turn, if there is a card that is both red and green in your energy, draw 2 cards, choose 1 card in your hand and place it in your Drop Area, then choose any number of your opponent's Battle Cards with a total energy cost of 3 or less and KO them.
| Power: 5000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Only 1 {Trunks, a Helping Blast} can be played in your Battle Area, and if you have a Battle Card in your Battle Area that is both red and green, you can play this card from your hand without paying its energy cost.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
When your opponent attacks with a card, you may choose 1 yellow card in your hand and place it in your Drop Area, choose 1 of your yellow energy and switch it to Rest Mode, and place this card in its owner's Drop Area. If you do, negate the attack.
| Power: 3000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card, then choose up to 1 {Big Gete Star} in your Drop Area and activate it.
, place this card in its owner's Drop Area : Choose one-
・For the duration of the turn, your yellow {Meta-Cooler} Leader Card can activate its skill even if you have 5 or more life.
・You may choose 1 card in your hand and place it in your Drop Area. If you do, choose up to 2 {Infinite Multiplication Meta-Cooler} in your Drop Area and play them.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is yellow : Negate the and play this card.
When you play this card, draw 1 card, then, if you have 6 or more cards in Rest Mode, draw 1 more card.
| Energy(Color Cost): 1
If your Leader Card is a 〈Meta-Cooler〉 card, it gets +15000 power for the duration of the battle, then you may choose 1 {Big Gete Star} in your Battle Area and switch it to Active Mode. If you do, choose up to 1 of your yellow energy and switch it to Active Mode.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red : Negate the attack and play this card. ( is activated from your hand by paying the card's energy cost.)
During your opponent's turn, reduce the energy cost of this card in your hand by 2.
When you play this card during your opponent's turn, choose up to1 of your opponent's Leader Cards or Battle Cards, and it gets -10000 power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
At the end of your turn, if your Leader Card is blue, you may choose 1 Battle Card in your energy other than {Trunks, Forerunner of Hope} that is blue and no other colors, has an energy cost of 3 or less and 15000 power or more, and play it. If you do, add this card to your energy.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
, if your Leader Card is green : Play this card from your Drop Area.
| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Negate the attack and play this card. ( is activated from your hand by paying the card's energy cost.)
When you play this card, if your Leader Card is yellow, choose up to 1 of your opponent's Battle Cards and negate its skills for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play a Battle Card using , choose up to 2 black Battle Cards with energy costs of 7 or less in your Warp and place them at the bottom of your deck in any order. If you placed a Battle Card at the bottom of your deck, draw 1 card.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When you play this card with , draw 2 cards, then choose 1 card in your hand and place it in your Drop Area.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
(When this card inflicts damage to your opponent's life, they place that many cards in their Drop Area instead of their hand.)
When this card is KO'd or placed in a Drop Area from a Battle Area by an opponent's skill, choose up to 1 red Battle Card with an original energy cost of 2 or less from your hand and play it with its skills negated for the duration of the turn.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Play this card, and Battle Cards with energy costs of 2 or less cannot attack until the start of your opponent's next turn.
When you play this card, draw 1 card.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card with , choose one?
・This card gains for the duration of the turn.
・Choose up to 1 〈Demigra〉 card with an energy cost of 4 or less in your Warp and play it on top of this card.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Choose up to 1 of your opponent's Battle Cards, and it can't attack or be placed in your opponent's Combo Area until the end of your opponent's next turn.
| Power: 20000 | Energy(Color Cost): 5 | Combo Energy: 0 | Combo Power: 5000
Choose 1 〈Towa〉 card in your Warp and place it under this card : If your Leader Card is a 〈Towa〉 or 《Android》 card, choose up to 1 〈Mira〉 card in your deck with an energy cost of 7, play it in Active Mode on top of this card, then shuffle your deck.
If you have 10 or more black cards in your Warp, reduce the energy cost of this card in your hand by 1.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When you play this card with , choose up to 1 Battle Card in your hand with {Masked} in its name and an energy cost of 5 or less other than {Masked Saiyan, Beguiled Warrior} and play it.
| Power: 25000 | Energy(Color Cost): 8 | Combo Energy: 1 | Combo Power: 10000
Your opponent can't activate skills unless they choose 1 card in their hand and send it to their Warp.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Negate the attack and play this card. ( is activated from your hand by paying the card's energy cost.)
When you play this card, if your opponent has 2 or less energy, your opponent can't attack with Battle Cards with energy costs of 2 or less for the duration of the turn unless they choose 1 card from their hand and place it on top of their deck.
| Energy(Color Cost): 1
If your Leader Card is a black 《Saiyan》 card, it gets +15000 power and for the duration of the battle.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If your opponent has a card in their Battle Area, reduce the energy cost of this card in your hand by 2.
When you play this card, you may choose 1 card in a Battle Area with an energy cost of 1 or less and place it in its owner's Drop Area. If you do, this card gets +5000 power for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
(If it's your opponent's turn, you can activate this during the Defense Step by placing cards in your hand in your Drop Area that match all colors specified by : Choose up to 2 of your energy and switch them to Active Mode.)
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
When this card activates , if there are no 《Evil Incarnate》 cards in play in your Battle Area other than this card, place 1 card from the top of your opponent's deck in their Drop Area.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
(Play this card from your hand when you have blue and yellow cards in your Combo Area.)
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
When you play this card, choose up to 1 of your opponent's Battle Cards, switch it to Rest Mode, then place the top card of your opponent's deck in their Drop Area.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Play this card. ( is activated from your hand by paying the card's energy cost.)
When you play this card, if it is your opponent's turn, you may place this card in it's owner's Drop Area. If you do, choose up to 1 of your opponent's Battle Cards with an energy cost greater than their energy, ignoring , switch it to Rest Mode, and that Battle Card can't be switched to Active Mode until the start of your next turn.
| Power: 20000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
(Play this card from your hand when you have red and green cards in your Combo Area.)
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
When you play this card, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less, KO it, and you can't play {SSB Gogeta, Resonant Explosion} for the duration of the turn.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose up to 1 {World Tournament Arena} from your deck or Drop Area, add it to your hand, then shuffle your deck if you looked through it.
| Power: 20000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
: 〈Broly : Br〉 card with an energy cost of 4.
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
(When this card attacks, you may activate this skill by choosing 1 or more red or green Battle Cards in your Battle Area and switching them to Rest Mode.) This card gains power equal to the total power of the cards switched to Rest Mode by this skill and for the duration of the battle.
If you played this card with , it can't be KO'd by your opponent.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you combo with this card from your Battle Area, choose up to 1 of your opponent's Battle Cards, and it gets -5000 power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose 1 card from your hand and place it in your Drop Area.
If your opponent's Leader Card has 0 power or less and {Super Baby 2, Vengeful Finisher} isn't in play in your Battle Area : Play this card from your hand.
| Power: 10000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
(Once per turn, when this card attacks, switch this card to Active Mode after the battle.)
Choose 2 black Battle Cards in your Drop Area with energy costs between 3 and 7, and place them at the bottom of your deck in any order : Play this card from your hand.
Choose 1 card in your hand and place it in your Drop Area : This card gets +5000 power for the duration of the turn.
| Energy(Color Cost): 1
(You can include as many copies of cards with in your deck as you like, as long as the total number doesn't exceed 7.)
Choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the duration of the turn.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red : When you play this card from your hand, if your opponent has 2 or more energy in Active Mode, your opponent reveals their hand, and you choose up to 1 Battle Card from it with 20000 power or less and place it in your opponent's Drop Area.
| Power: 9000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card, draw 1 card.
When this card is placed under another card by , choose up to 1 of your opponent's Battle Cards, ignoring , and switch it to Rest Mode.
| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 0 | Combo Power: 5000
When this card would be removed from your Battle Area by an opponent's skill, this card gets -10000 power for the duration of the turn instead.
| Power: 20000 | Energy(Color Cost): 6 | Combo Energy: 0 | Combo Power: 5000
This card can't be removed from your Battle Area by your opponent's skills.
Place this card in its owner's Drop Area : When your opponent plays a Battle Card with an energy cost greater than their current energy, choose up to 1 of your opponent's Battle Cards and send it to its owner's Warp.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Negate the attack, then play this card.
When paying for your Leader Card's skill, you may use this card in your Battle Area as part of the cost.
| Power: 15000 | Energy(Color Cost): X
When this card is switched to Active Mode by your Leader Card's skill, add a marker to this card.
Draw 1 card, then choose 1 card in your hand and discard it.
Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and place it at the bottom of its owner's deck.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When this card is placed in a Drop Area from a Battle Area by a skill, choose up to 2 of your opponent's Battle Cards and they get -10000 power for the turn.