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BATTLE
EXTRA
UNISON
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3630 Results
Rage Shenron, Power of Darkness
Rage Shenron, Power of Darkness

| Power: 14000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


[Blocker]
[Counter: Attack] Negate the attack and play this card in Rest Mode.
[Permanent] If there are 7 or more black 《Shadow Dragon》 cards in your Drop Area, reduce the energy cost of this card in your hand by 2.
[Auto] If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise place it at the bottom of your deck.


Fin, Coercion Incarnate
Fin, Coercion Incarnate

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Deflect]
[Auto] If your Leader Card is black : When this card is played from your hand, your opponent chooses 1 of their Battle Cards, then you choose the rest of their Battle Cards and send them to their owners' Warps.


Nuova Shenron, Power of Darkness
Nuova Shenron, Power of Darkness

| Power: 20000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


[Critical]
[Auto] If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise place it at the bottom of your deck.
[Activate: Main][Limit 1][Burst 1] Send this card from your hand to your Warp : Look at up to 5 cards from the top of your deck, add up to 1 black 《Shadow Dragon》 Battle Card with an energy cost of 5 or less among them to your hand, then shuffle your deck.


Towa, Calling the Hordes
Towa, Calling the Hordes

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Auto] When this card is played, look at up to 5 cards from the top of your deck, add up to 1 black 《Android》 or 《Demon Realm Race》 card with an energy cost of 3 or less, or 1 black Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
[Activate: Main][Spirit Boost 1](Black), if your Leader Card is a black <Fin> card : Place up to 1 card under your Leader Card in its owner's Drop Area.


Eis Shenron, Negative Energy Explosion
Eis Shenron, Negative Energy Explosion

| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


[Barrier][Blocker]
[Auto] If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise place it at the bottom of your deck.
[Auto] At the end of your turn, switch this card to Active Mode.


Fin, Unison Absorber
Fin, Unison Absorber

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Auto](Black), if your opponent has a skill-less Battle Card or Unison Card in play : At the end of a battle in which this card was used in a combo from your hand, play this card from your Drop Area in Rest Mode.
[Auto] If your Leader Card is a black <Fin> card : When this card is played, you may choose 1 of your opponent's Unison Cards and place it under this card. If you do, this card can't be used in a combo this turn, and at the end of the turn, play the Unison Card under this card in your opponent's Unison Area with 2 markers on it and its skills negated for the game.


Dabura, Demonic Defender
Dabura, Demonic Defender

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Permanent] If your opponent has a skill-less Battle Card or Unison Card in play, this card gains [Barrier] and [Blocker].
[Auto] When this card is played, draw 1 card.


Fin, the All-Absorbing
Fin, the All-Absorbing

| Power: 25000 | Energy(Color Cost): 8 | Combo Energy: 0 | Combo Power: 5000


[Auto][Spirit Boost 1] If your Leader Card is a black <Fin> card : When this card is played, choose all of your opponent's Battle Cards, ignoring [Barrier], and place them under your Leader Card.
[Activate: Main](Black)(Black)(Black), if you have 4 or more energy and you place a card under your Leader Card in its owner's Drop Area : Play this card from your hand.
[Activate: Main][Once per turn] Place 1 card under your Leader Card in its owner's Drop Area : Switch this card to Active Mode.


Skill Hunter Towa
Skill Hunter Towa

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Counter: Attack][Spirit Boost 1] Play this card.
[Permanent] If it's your opponent's turn and they have a skill-less Battle Card or Unison Card in play, reduce the energy cost of this card in your hand by 1.
[Auto] If your Leader Card is a black <Fin> card : When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and place it under your Leader Card.


Forbidden Power
Forbidden Power

| Energy(Color Cost): 1


[Counter: Attack] If your Leader Card is yellow : Your opponent can only attack with Battle Cards one more time for the turn.
[Activate: Battle] If your Leader Card is yellow and it's your turn : Choose up to 1 of your opponent's Battle Cards, ignoring [Barrier], and switch it to Rest Mode, then choose up to 1 of your yellow cards and it gets +10000 power for the battle.


Skill Hunter Dabura
Skill Hunter Dabura

| Power: 20000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


[Auto][Limit 1] When this card attacks, draw 1 card.
[Activate: Main](Black), if your opponent has a skill-less Battle Card or Unison Card in play : Play this card from your hand.


Turles's Power Ball
Turles's Power Ball

| Energy(Color Cost): 1


[Field]
[Auto] If your Leader Card is a green or yellow 《Saiyan》 card : At the end of a turn in which this card was placed in a Battle Area, you may choose 1 《Great Ape》 card with an energy cost of 4 in your hand and play it in your opponent's Battle Area with its skills negated for the game. If you do, draw 2 cards.
[Activate: Main][Once per turn]① : Choose up to 1 of your opponent's 《Great Ape》 cards with an energy cost of 4 or less and gain control of it until the end of the turn.
[Activate: Battle] Place this card in its owner's Drop Area : Choose up to 1 of your cards with <Turles> in its character name and it gets +6000 power for the battle.


Skill Hunter Majin Buu
Skill Hunter Majin Buu

| Power: 15000 | Energy(Color Cost): X


[Permanent] Your opponent's skill-less cards can't attack this card.
[Auto][Once per turn] If it's your turn : When a skill-less Battle Card or Unison Card is played in your opponent's Battle Area or Unison Area, draw 1 card.
[+1][Activate: Main] This card gets +5000 power for the turn.
[-1][Activate: Main] If your Leader Card is a black <Fin> card : Choose up to 1 of your opponent's Battle Cards and place it under your Leader Card.


Nature's Revival
Nature's Revival

| Energy(Color Cost): 2


[Permanent] This card gains 《Desire》 in all areas.
[Activate: Main] Play up to 2 skill-less 《Monster》 cards with energy costs of 1 and 2 respectively from your deck in Rest Mode, then shuffle your deck.


Blessing of the Tree of Might
Blessing of the Tree of Might

| Energy(Color Cost): 1


[Activate: Battle] Choose up to 1 of your cards and it gets +5000 power for the battle for each marker on your opponent's Unison Cards.


Forest Fire
Forest Fire

| Energy(Color Cost): 1


[Field]
[Auto] If your Leader Card is a yellow 《Saiyan》 card : When this card is placed in a Battle Area, add up to 1 mono-yellow 《Saiyan》 card with an energy cost of 4 from your deck to your hand, then shuffle your deck.
[Auto] Place this card in its owner's Drop Area from your Battle Area : At the end of your opponent's turn, they may choose 1 card in their hand and discard it. If they don't, choose all [Field] Extra Cards with energy costs of 1 in their Battle Area and place them in their owners' Drop Areas.


Rasin, Power of the Tree
Rasin, Power of the Tree

| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Blocker]
[Auto] If your Leader Card is a yellow 《Turles Crusher Corps》 card : At the end of a battle in which this card was used in a combo from your life, play this card from your Drop Area.
[Auto][Limit 1] When this card is played, play up to 1 mono-yellow <Lakasei> card with an energy cost of 2 or less from your deck in Rest Mode, shuffle your deck, and you can't play copies of this card for the turn.


Scout
Scout

| Energy(Color Cost): 2


[Activate: Main] If your Leader Card is yellow or a 《Turles Crusher Corps》 card and you choose 1 of your opponent's cards in Active Mode : Your opponent may switch the chosen card to Rest Mode. If they don't, choose up to 1 of your opponent's Battle Cards and gain control of it.


Daiz, Power of the Tree
Daiz, Power of the Tree

| Power: 9000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Barrier]
[Permanent] If this card is in Rest Mode, your opponent can't attack {Tree of Might, Divine Roots}.
[Activate: Main][Limit 1](Yellow), if your Leader Card is a 《Turles Crusher Corps》 card : Play this card from your hand, then play up to 1 {Tree of Might, Divine Roots} from your deck or Drop Area with a marker on it; shuffle your deck if you looked through it.


Hire-Dragon's Home
Hire-Dragon's Home

| Energy(Color Cost): 1


[Field]
[Auto] If your Leader Card is a yellow 《Saiyan》 card : When this card is placed in a Battle Area, add up to 1 《Monster》 card with an energy cost of 3 or less from your deck to your hand, then shuffle your deck.
[Auto] At the end of your opponent's turn, place this card in its owner's Drop Area.
[Auto] ② : When this card is placed in its owner's Drop Area from your Battle Area, choose up to 1 《Monster》 card with an energy cost of 2 or less in your hand and play it.


Turles, Power of the Tree
Turles, Power of the Tree

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Auto] If your Leader Card is a yellow 《Turles Crusher Corps》 card : When this card is played from your hand, you may choose 1 《Turles Crusher Corps》 card in your hand and add it to your life face up. If you do, add 1 card from your life to your hand.
[Auto][Limit 1][Spirit Boost 1] If your Leader Card is a yellow 《Turles Crusher Corps》 card : When this card attacks, it gets +1000 power for the battle, then use up to 1 face-up 《Turles Crusher Corps》 card from your life in a combo.


Lakasei, Power of the Tree
Lakasei, Power of the Tree

| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Auto] If your Leader Card is a yellow 《Turles Crusher Corps》 card : At the end of a battle in which this card was used in a combo from your life, play this card from your Drop Area in Rest Mode.
[Auto][Limit 1] When this card is played, add up to 1 card from your life to your hand, play up to 1 mono-yellow <Rasin> card with an energy cost of 2 or less from your deck, shuffle your deck, and you can't play copies of this card for the turn.


Turles, Great Ape Manipulator
Turles, Great Ape Manipulator

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Permanent] If you have a [Field] Extra Card in your Battle Area, this card gains [Blocker].
[Auto] If your Leader Card is a yellow 《Turles Crusher Corps》 card : When this card is played from your hand, flip up to 1 card in your life face up, activate up to 1 {Turles's Power Ball} from your deck or Drop Area, then shuffle your deck if you looked through it.


Cacao, Power of the Tree
Cacao, Power of the Tree

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Auto] If your Leader Card is a yellow 《Turles Crusher Corps》 card : At the end of a battle in which this card was used in a combo from your life, play this card from your Drop Area, then flip up to 1 card in your life face up.
[Activate: Main] Choose 1 {Tree of Might, Divine Roots} in your Unison Area and place this card under the chosen card : Add a marker to the chosen card.


Amond, Power of the Tree
Amond, Power of the Tree

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Auto] If your Leader Card is a yellow 《Turles Crusher Corps》 card : At the end of a battle in which this card was used in a combo from your life, play this card from your Drop Area, then flip up to 1 card in your life face up.
[Auto][Spirit Boost 1] When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less in Rest Mode and KO it.


Yamcha, Battle at the Tree
Yamcha, Battle at the Tree

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 10000


[Super Combo]
[Auto] If your Leader Card is yellow and your life is at 4 or less : When this card is used in a combo, draw 1 card.


Turles, All Too Easy
Turles, All Too Easy

| Power: 20000 | Energy(Color Cost): 5 | Combo Energy: 0 | Combo Power: 5000


[Double Strike]
[Auto] When this card is played, choose up to 1 of your opponent's Battle Cards in Rest Mode, KO it, and choose one-
・Draw 1 card.
・Choose up to 1 of your opponent's Battle Cards in Rest Mode and KO it.
[Activate: Main](Yellow)(Yellow), if your Leader Card is a mono-yellow 《Saiyan》 card and you have 3 or more energy : Play this card from your hand.


Piccolo, Battle at the Tree
Piccolo, Battle at the Tree

| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Blocker]
[Counter: Attack] Negate the attack, play this card, and you can't activate [Counter: Attack] skills for the turn.
[Permanent] When activating this card's [Counter] skill from your hand, if your Leader Card is a yellow 《Saiyan》 card, you may choose 1 yellow [Field] Extra Card with an energy cost of 1 in your hand or Battle Area and place it in its owner's Drop Area. If you do, you can activate this card's [Counter] skill without paying its energy cost.


Wilderness Monster
Wilderness Monster

| Power: 20000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



Son Gohan & Hire-Dragon, Best Buds
Son Gohan & Hire-Dragon, Best Buds

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Auto] When this card is played from your hand, look at up to 7 cards from the top of your deck, add up to 1 yellow [Field] Extra Card with an energy cost of 1 among them to your hand or activate it, then shuffle your deck.
[Activate: Battle][Limit 1] Switch this card to Rest Mode, then choose 1 yellow [Field] Extra Card in your Battle Area and place it in its owner's Drop Area : Choose up to 1 of your mono-yellow 《Saiyan》 cards and it gets +1000 power for the battle.


Hire-Dragon, Battle at the Tree
Hire-Dragon, Battle at the Tree

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 1 | Combo Power: 10000


[Blocker]
[Auto] Choose 1 yellow [Field] Extra Card with an energy cost of 1 in your Battle Area and place it in its owner's Drop Area : When this card in your hand is played or used in a combo, draw 1 card.


Son Goku, Steadfast Assistance
Son Goku, Steadfast Assistance

| Power: 5000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


[Blocker]
[Counter: Play] The Battle Card being played is played in Rest Mode, then play this card and draw 1 card.
[Permanent] When activating this card's [Counter] skill from your hand, reduce this card's energy cost by 1 for each yellow Extra Card in your Battle Area, Energy Area, and Drop Area.


Tien Shinhan & Chiaotzu, Battle at the Tree
Tien Shinhan & Chiaotzu, Battle at the Tree

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Blocker]
[Auto] Switch this card to Rest Mode : When your opponent uses a skill to play a Battle Card with an energy cost greater than their current energy, you may choose it and switch it to Rest Mode.


Krillin, Battle at the Tree
Krillin, Battle at the Tree

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Permanent] If you have a [Field] Extra Card in your Battle Area, this card gains [Blocker].
[Auto] If you don't have a [Field] Extra Card in your Battle Area : When this card is played from your hand, activate up to 1 yellow [Field] Extra Card with an energy cost of 1 from your Drop Area.


Son Gohan, the Misadventure
Son Gohan, the Misadventure

| Power: 19000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000


[Blocker]
[Permanent] If this card in your Battle Area would be placed in its owner's Drop Area by one of your skills, it's sent to its owner's Warp instead.
[Auto](Yellow), if your Leader Card is yellow : When a yellow [Field] Extra Card in your Battle Area is placed in its owner's Drop Area, play this card from your hand, then choose up to 1 of your opponent's Battle Cards or Unison Cards, ignoring [Barrier], and switch it to Rest Mode.


Son Goku, Reclaiming Hope
Son Goku, Reclaiming Hope

| Power: 15000 | Energy(Color Cost): X


[Blocker]
[+1][Activate: Main] Choose up to 1 of your opponent's Battle Cards with an energy cost greater than or equal to their current energy, and it can't attack until the end of your opponent's next turn.
[0][Auto] Choose 1 card in your Battle Area and switch it to Rest Mode : When you activate this card's [Blocker] skill, switch this card to Active Mode.


Son Goku, A Gift from the Earth
Son Goku, A Gift from the Earth

| Power: 20000 | Energy(Color Cost): 5 | Combo Energy: 0 | Combo Power: 5000


[Deflect][Blocker]
[Permanent] For each marker on Unison Cards in play, reduce the energy cost of this card in your hand by 1.
[Activate: Main][Once per turn] Choose 1 of your opponent's Unison Cards with 3 or more markers on it : When you remove markers from a card using this card's [Spirit Boost] skill this turn, you can remove that many markers from the chosen card as well.
[Activate: Main][Limit 1][Spirit Boost 2] Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less in Rest Mode, KO it, and this card gets +5000 power and [Double Strike] for the turn.


Vegeta's Power Ball
Vegeta's Power Ball

| Energy(Color Cost): 1


[Field]
[Permanent] If your Leader Card is a green 《Saiyan》 card, you can activate this card from your hand without paying its energy cost.
[Auto][Once per turn]① : When one of your non-《Great Ape》 《Saiyan》 cards is KO'd by an attack, you may choose a 《Great Ape》 card that includes the color and character name of the KO'd card and an energy cost of 4 in your deck, play it in Rest Mode, then shuffle your deck.
[Auto] At the end of your turn, choose up to 1 《Great Ape》 card in your Battle Area and switch it to Active Mode.


King Kai's Planet
King Kai's Planet

| Energy(Color Cost): 10


[Field]
[Activate: Main][Once per turn] Place up to 1 {King Kai's Training} from your deck, life, or Drop Area under this card, then shuffle any areas you looked through with this skill.
[Activate: Main][Once per turn] If there are 4 {King Kai's Training} under this card : Choose one-
・Choose up to 1 {Son Goku, Confronting Invasion} in your hand and play it.
・Choose all green <Son Goku> cards in your Leader Area and Battle Area and they get +5000 power for the turn.
・Draw 1 card, then choose 1 card in your hand and place it at the bottom of your deck.


Tree of Might, Divine Roots
Tree of Might, Divine Roots

| Power: 16000 | Energy(Color Cost): X


[Permanent] This card can't attack.
[Auto] If your Leader Card is a yellow 《Turles Crusher Corps》 card : When your Leader Card attacks, you may choose 1 《Turles Crusher Corps》 card in your hand and add it to your life face up. If you do, use 1 face-up 《Turles Crusher Corps》 card from your life in a combo.
[+1][Auto] If your Leader Card is a yellow 《Turles Crusher Corps》 card : At the start of your opponent's turn, flip up to 1 card in your life face up.
[-2][Activate: Main] Add up to 1 Extra Card with an energy cost of 1 and {Tree of Might} in its card name from your deck to your hand, then shuffle your deck.


Saibaiman, Unison Sapper
Saibaiman, Unison Sapper

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Blocker]
[Permanent] You can include as many copies of this card in your deck as you like.
[Auto] When this card is KO'd, choose up to 1 of your opponent's Unison Cards with 4 or more markers and remove a marker from it.


Nappa, the Intimidator
Nappa, the Intimidator

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000


[Critical]
[Auto] If your Leader Card is a <Vegeta> or <Nappa> card : When this card is played from your hand, your opponent chooses 1 card in their hand and discards it.


King Kai's Training
King Kai's Training

| Energy(Color Cost): 1


[Activate: Main] Choose 1 {King Kai's Planet} in your Battle Area : Place this card under the chosen card, add up to 1 {Son Goku, Confronting Invasion} from your deck to your hand, then shuffle your deck.


North Kai
North Kai

| Power: 30000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000



Plains Monster
Plains Monster

| Power: 20000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000



Yajirobe, Confronting Invasion
Yajirobe, Confronting Invasion

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Counter: Attack] Negate the attack and play this card in Rest Mode. If the attacking card is a 《Great Ape》 or 《Demon Clan》 Battle Card, choose it, KO it, and your opponent draws 1 card.


Nappa, On Guard
Nappa, On Guard

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Blocker]
[Auto] Switch this card to Rest Mode : When your opponent uses a skill to play a Battle Card with an energy cost greater than their current energy, they choose 1 card in their hand or 1 of their Battle Cards and place it in its owner's Drop Area.


Tien Shinhan, Confronting Invasion
Tien Shinhan, Confronting Invasion

| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 10000


[Super Combo]
[Auto] If your Leader Card is green and your life is at 4 or less : When this card is used in a combo, draw 1 card.


Training Buddy Gregory
Training Buddy Gregory

| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000


[Auto] Choose 1 card in your hand, place it at the bottom of your deck, then place 1 {King Kai's Training} from under a {King Kai's Planet} in your Battle Area into your Drop Area : When this card is played, draw 2 cards.
[Activate: Battle](Green), place this card in its owner's Drop Area : Choose up to 1 of your <Son Goku> cards, and it gets +15000 power for the battle.


Piccolo, Confronting Invasion
Piccolo, Confronting Invasion

| Power: 10000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000


[Blocker]
[Counter: Attack] Negate the attack, then play this card.
[Permanent] If your Leader Card is a green <Son Goku> card and it's your opponent's turn, reduce the energy cost of this card in your hand by 1.




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