3630 Results |
| Power: 15000 | Energy(Color Cost): X
If your Leader Card is yellow : Look at up to 5 cards from the top of your deck, add up to 1 mono-yellow 《Great Ape》 card among them to your hand, then shuffle your deck.
Play up to 2 mono-yellow 《Great Ape》 cards with different names and energy costs of 4 or less from your deck, then shuffle your deck.
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
You can only play mono-yellow 《Saiyan》 cards.
If your Leader Card is yellow : At the end of a battle where this card is used in a combo from your hand, play this card.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If you have 2 or more 《Boujack Brigade》 cards in play in your Battle Area : Play this card from your hand, then you can't play copies of this card for the turn.
If your Leader Card is a yellow 〈Boujack〉 card on its front side, you have 2 or more energy, and you discard this card from your hand : Flip your Leader Card to its back side, then draw 2 cards.
| Power: 3000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is a 《Boujack Brigade》 card : When this card is used in a combo from your Battle Area, it gets +5000 combo power for the battle.
At the end of a battle where this card is used in a combo from your Battle Area, return this card to its owner's hand.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Negate the attack and play this card.
When this card is played, play up to 1 《Agent of Destruction》 card with an energy cost of 2 other than copies of this card from your deck with its skills negated for the turn, then shuffle your deck.
| Energy(Color Cost): 1
This card gains 《Agent of Destruction》 in all areas.
Look at up to 2 cards from the top of your deck, add up to 2 cards with {Agent of Destruction} in their card names among them to your hand, then place the remaining cards at the bottom of your deck in any order and you can't activate copies of this card for the turn. If you added cards to your hand, add up to 1 card from your life to your hand.
| Energy(Color Cost): 1
If you have a 《Great Ape》 card in play in your Battle Area, you can activate this card's skill from your hand without paying its energy cost.
Choose up to 1 of your mono-yellow cards and it gets +10000 power for the battle; if it's your opponent's turn, choose up to 1 《Great Ape》 card in your Battle Area and switch it to Active Mode.
| Power: 10000
Treat 《Agent of Destruction》 cards in your hand as if they had no specified cost.
When this card attacks, add up to 1 card from your life to your hand, then look at up to 5 cards from the top of your deck, add up to 1 card with {Agent of Destruction} in its card name to your hand, then shuffle your deck.
When your life is at 4 or less : You may draw 1 card, then switch up to 1 of your energy to Active Mode and flip this card over.
| Power: 10000 | Energy(Color Cost): X
Choose this card and all of your skill-less Battle Cards and they get +5000 power for the turn.
Play up to 2 skill-less Battle Cards with energy costs of 1 from your deck or Drop Area, then shuffle your deck if you looked through it.
Shuffle 2 skill-less Battle Cards from your Drop Area into your deck : Draw 2 cards.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
This card and skill-less Battle Cards in your Battle Area can be used in combos in Rest Mode.
If your Leader Card is a black 〈Son Goku : Childhood〉 card : When this card is played, add up to 1 card from your life to your hand, then play up to 2 skill-less Battle Cards with 10000 power from your deck or Drop Area; shuffle your deck if you looked through it.
| Power: 20000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
, discard this card from your hand : Play up to 1 〈Evil Wizard Babidi〉 card with an energy cost of 1 from your deck or Drop Area, then shuffle your deck if you looked through it.
When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less, send it to its owner's Warp, then place up to 3 Battle Cards from your opponent's Drop Area at the bottom of their deck in any order.
| Power: 30000 | Energy(Color Cost): 9 | Combo Energy: 0 | Combo Power: 5000
〈Hatchhyack〉 with an energy cost of 8.
When a card evolves into this card, switch this card to Active Mode.
When your opponent activates a skill, they choose 1 card in their hand and send it to their Warp.
| Power: 20000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
(This card inflicts 2 damage instead of 1 when attacking)
When you play this card, you may choose 1 card in your life and add it to your hand. If you do so, your opponent chooses a card in their hand and places it in the Drop Area.
| Energy(Color Cost): 1
Negate the attack. You may send 4 cards from your Drop Area to your Warp. If you do, return this card from your Drop Area to your hand, and you can't activate copies of this card for the turn.
Choose 1 of your opponent's Battle Cards with an energy cost greater than their current energy and send it to its owner's Warp.
| Power: 20000 | Energy(Color Cost): 7 | Combo Energy: 1 | Combo Power: 10000
When this card activates its skill, draw 1 card.
| Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
If your Leader Card is a blue 〈Android 21〉 card, negate this card's skill in all areas.
: Play this card from your Energy Area, then play up to 3 《Android》 cards with energy costs of 5 or less from your Energy Area.
| Power: 15000 | Energy(Color Cost): X
Choose this card or 1 of your Battle Cards and switch it to Rest Mode : Add a marker to this card.
Your opponent can't attack with Battle Cards with energy costs greater than their current energy until the end of their next turn.
Choose up to 1 of your opponent's energy, switch it to Rest Mode, then this card gets +5000 power, , and for the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
1 (If you have at least 4 cards in your Drop Area, you can play this card by sending all cards in your Drop Area to your Warp. At the end of that turn, send this card from the Battle Area to your Warp. can be activated once per turn)
When you play this card using , choose 1 card in your life and add it to your hand. If you do so, choose up to 1 of your opponent's Battle Cards with an energy cost of 5 or less and send it to their Warp.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When this card KO-s an opponent's Battle Card, deal 1 damage to their life.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
The Battle Card being played is played in Rest Mode, then play this card.
Negate the attack, play this card, then choose up to 1 of your opponent's Battle Cards and negate its skills for the turn.
During your opponent's turn, if you have a yellow Unison Card with a specified cost of 2 in play, reduce the energy cost of this card in your hand by 2.
| Power: 19000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If you have a yellow Unison Card with a specified cost of 2 in play, reduce the energy cost of this card in your hand by 1.
When this card attacks, choose up to 1 of your opponent's Battle Cards in Rest Mode and it can't be switched to Active Mode until the start of your next turn.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If you have a yellow Unison Card with a specified cost of 2 in play and you have no Battle Cards in play : Play this card from your hand.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, look at up to 5 cards from the top of your deck, choose up to 1 yellow Unison Card with a specified cost of 2 or up to 1 yellow 《Universe 11》 card with an energy cost of 4 or less among them, add it to your hand, then shuffle your deck.
When this card is switched to Rest Mode by one of your skills, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and switch it to Rest Mode.
| Energy(Color Cost): 1
When the Battle Card is played, you may choose it and switch it to Rest Mode.
If your Leader Card is a 《Universe 11》 card and it's your turn : Choose up to 1 of your Leader Cards or up to 1 of your yellow Unison Cards with a specified cost of 2 and it gets +10000 power for the turn.
| Power: 1000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose up to 1 of your opponent's Battle Cards with an energy cost of 3 or less and switch it to Rest Mode.
| Power: 15000 | Energy(Color Cost): X
When your Leader Card's power is decreased by a skill, it gets +10000 power for the turn.
Choose up to 1 card in your life and add it to your hand, then choose 1 of your Leader Cards and it gets -5000 power for the turn.
Choose 1 of your Leader Cards and it gets -5000 power for the turn : Look at your opponent's hand, choose up to 1 multicolor Battle Card or Battle Card with 10000 power or less in it, and place it in its owner's Drop Area.
| Power: 5000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is a red 〈Vegeta〉 card, reduce the energy cost of this card in your hand by 2.
When you play this card, choose one-
・ Look at up to 5 cards from the top of your deck, choose up to 1 red Unison Card with a specified cost of 2 or up to 1 red 《Universe 7》 card with an energy cost of 4 or less among them, add it to your hand, then shuffle your deck.
・ Choose 1 of your Leader Cards and it gets -5000 power for the turn, and this card gets +5000 power for the turn.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
(Only 1 copy of this card can be played in your Battle Area.)
, if your Leader Card is a red 〈Vegeta〉 card : At the end of a battle in which you combo with this card from your hand, play this card in Rest Mode.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
If you have a red Unison Card with a specified cost of 2 in play and you have no Battle Cards in play : Play this card from your hand.
At the end of your turn, if your Leader Card's power is currently being increased or decreased, switch this card to Active Mode.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
(If you have at least 4 cards in your Drop Area, you can play this card by sending all cards in your Drop Area to your Warp. At the end of that turn, send this card from the Battle Area to your Warp. can be activated once per turn)
Your opponent cannot activate during this card's attack.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
(Only 1 copy of this card can be played in your Battle Area.)
, if your Leader Card is red and you have a red Unison Card with a specified cost of 2 in play : At the end of a battle in which you combo with this card from your hand, play this card.
When your opponent activates a skill, choose up to 1 of their Battle Cards, ignoring , and it gets -30000 power for the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
(This card can't be chosen by the skills of your opponent's cards)
Choose up to 1 of the opponent's Battle Card with an energy cost equal or less than your energy and KO it. Then, for the duration of the game, negate this skill.
| Energy(Color Cost): 2
If your Leader Card is red and you choose 1 card in your life and place it in your Drop Area : If the Battle Card being played has 20000 power or less, it is placed in its owner's Drop Area instead of being played.
If you have a red Unison Card with a specified cost of 2 in play, reduce the energy cost of this card in your hand by 1.
| Power: 10000
At the beginning of your turn, look at the top card of your deck, place the card on the top or bottom of your deck, then draw 1 card.
Choose 1 blue card and 1 green card in your hand and place them under this card : You may draw 3 cards, then choose up to 1 of your energy, switch it to Active Mode, and flip this card over.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 1 | Combo Power: 10000
KO this card : When one of your opponent's Battle Cards with an energy cost of 6 or less attacks, negate the attack.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 1 | Combo Power: 10000
When this card is placed in your Drop Area from your hand by an opponent's skill or by your skill, you may play this card.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card, choose up to 2 of your energy and switch them to Active Mode.
| Energy(Color Cost): 2
Your Leader Card is green : If the Battle Card being played has an energy cost of 4 or less, it is placed in its owner's Drop Area instead of being played, then choose up to 1 of your blue or green energy and switch it to Active Mode.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When this card attacks, if you have 4 or less cards in your hand, draw 2 cards.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When you play this card, if you have 4 or more energy, choose up to 1 of your opponent's Battle Cards and return it to its owner's hand.
| Power: 10000
When this card attacks, draw 2 cards, then choose 1 card in your hand and place it in your Drop Area.
Choose 1 red card and 1 yellow card in your hand and place them under this card : You may draw 3 cards, then choose up to 1 of your energy, switch it to Active Mode, and flip this card over.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
(This skill takes effect when you have 2 or more Battle Cards in play) When this card attacks, choose up to 1 of your other Battle Cards, and that card and this card gains +5000 power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 1 | Combo Power: 10000
, if your Leader Card is yellow and you place this card from your hand in your Drop Area : Draw 1 card, then choose up to 2 of your opponent's Battle Cards, ignoring , and they get -5000 power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When this card attacks, you may choose up to 2 cards in your life, and add them to your hand. If you chose to add 1 or more cards to your hand, switch this card to Active Mode and it gains +5000 power for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 1 | Combo Power: 10000
The Battle Card being played is played in Rest Mode, then play this card.
| Energy(Color Cost): 2
If your Leader Card is red and you choose 1 yellow card in your hand and place it in your Drop Area : Negate the skill.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card using , if your Leader Card is green or yellow, choose 1 of your Leader Cards and it gains +5000 power for the duration of the turn, and your opponent chooses 1 card in their hand and places it in their Drop Area.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card using , if your Leader Card is red or blue, choose 1 of your Leader Cards and it gains +5000 power for the duration of the turn, then draw 1 card.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
At the end of a battle after this card attacks, if you have 4 or less cards in hand, switch this card to Active Mode.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
When you play this card from your hand, if your Leader Card is a 〈Baby〉 card, choose all 〈Baby〉 and 《Brainwashed》 cards in your Battle Area and Leader Area, and they get +5000 power for the duration of the turn; choose up to 1 of your opponent's Leader Cards and negate its non-keyword skills for the duration of the turn.
If your Leader Card is a 〈Baby〉 card and you choose 2 cards in your hand and place them at the bottom of your deck in any order : When you combo with this card, draw 2 cards.