3630 Results |
| Power: 10000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
-
| Power: 15000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
Place this card in its owner's Drop Area : At the end of a battle after this card attacked, you may choose 1 green Battle Card with 〈Broly〉 in its character name and an energy cost of 6 in your Drop Area and play it. If you played a card, you can't play Battle Cards for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
-
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
: When you play this card, choose up to 1 green 《Android》 card with an energy cost of 3 or more, or 1 green Extra Card with an energy cost of 2 or less in your Drop Area and add it to your hand.
| Power: 19000 | Energy(Color Cost): 6 | Combo Energy: 0 | Combo Power: 5000
If there are 10 or more non-black cards in your Drop Area, reduce the energy cost of this card in your hand by 2.
Choose 1 card in your Drop Area and send it to your Warp : When this card attacks, choose up to 1 green Extra Card in your Drop Area and add it to your hand, then your opponent chooses 1 card in their hand and sends it to their Warp.
| Power: 10000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
: Play this card from your hand, then choose up to 1 of your opponent's Battle Cards with an energy cost of 2 or less and KO it.
: Choose up to 1 green 〈Zamasu〉 card in your hand with an energy cost of 5 or more and play it, then, at the start of your opponent's next Main Phase, choose up to 1 of your green energy and switch it to Active Mode.
| Power: 20000 | Energy(Color Cost): 5 | Combo Energy: 0 | Combo Power: 5000
, if you have 3 or more energy, choose green Battle Cards in your Battle Area with 5000 power or more and a total energy cost of 5 and place them in your Drop Area : Play this card from your hand.
When this card attacks, your opponent chooses 1 card from their hand and places it in their Drop Area.
| Power: 5000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
(This card cannot be KO'd by your opponent's card's skills or battle and does not leave the Battle Area.)
: Play this card from your hand, then choose up to 1 of your opponent's Battle Cards with an energy cost of 1 and KO it.
| Energy(Color Cost): 1
If Your Leader Card is green : Choose one-
・ Choose 1 Battle Card with an energy cost greater than or equal to your opponent's energy and KO it.
・ Choose 1 of your opponent's Battle Cards with an energy cost of 3 or less and KO it.
| Energy(Color Cost): 1
(Place and activate this card in your Battle Area. It remains in your Battle Area until you activate another . When you do, place this card in its owner's Drop Area.)
When this card is placed in a Battle Area, play 1 Machine Mutant Token. (Machine Mutant Tokens have 10000 power, 0 combo cost, and 5000 combo power.)
Place this card in its owner's Drop Area from your Battle Area : Choose 1 of your opponent's Battle Cards with an energy cost of 1 and KO it. If you KO'd a card, draw 1 card.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 2 | Combo Power: 10000
If your Leader Card is yellow : At the end of a battle in which you combo with this card from your hand, play this card.
When you play this card, draw 1 card, then choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
When you play this card from your hand, choose all of your opponent's Battle Cards with 20000 power or less and KO them.
, if your Leader Card is red and you place this card from your hand in your Drop Area : Choose 1 of your opponent's Battle Cards, ignoring , and it gets -25000 power for the turn.
| Power: 15000 | Energy(Color Cost): X
If your Leader Card is red and your opponent's life is at 5 or more : When this card is played, deal 1 damage to your opponent.
This card gets +5000 power for the turn.
This card gets +15000 power and for the turn.
| Power: 10000
When this card attacks, choose one?
・ Draw 1 card.
・ Switch up to 1 of your mono-blue energy to Active Mode.
When your life is at 4 or less, or you have a blue Unison Card with a specified cost of 3 in play : You may draw 2 cards and flip this card over.
| Power: 10000
When this card attacks a Leader Card, draw 1 card.
When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
| Power: 10000
Place the top 3 cards of your deck in the Drop Area : If you place a black card in the Drop Area with this skill, this card gains (When this card inflicts damage to your opponent's life, they place that many cards in their Drop Area instead of their hand) for the duration of the turn. If a card of any other color is placed in the Drop Area, this card also gains +5000 power for the duration of the turn.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
| Power: 10000
When this card attacks a Leader Card, draw 1 card.
When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
| Power: 10000
When this card attacks a Leader Card, draw 1 card.
When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
| Power: 10000
This card can't attack.
Switch this card to Rest Mode : Choose up to 2 cards from your deck or life and add them to your hand. Then shuffle any areas you looked through.
When there are 7 cards in your Drop Area : Choose up to 1 《Desire》 card in your Drop Area, add it to your hand, and flip this card over.
LEADER | Power: 10000
Choose up to 1 green 《Frieza's Army》 card with an energy cost of 1 from your deck and add it to your hand, then shuffle your deck and negate this skill for the duration of the game.
When your life is at 4 or less : You may draw 1 card, then choose up to 1 of your energy, switch it to Active Mode, and flip this card over.
| Power: 10000
When this card is placed in your Leader Area, activate up to 1 {Young Invaders} from your deck.
When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 mono-red 《Saiyan》 card with an energy cost of 5 or less among them to your hand, then shuffle your deck.
When you or your opponent's life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, then flip this card over.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When {King Vegeta's Dynasty} in your Battle Area is placed in its owner's Drop Area, activate this skill. If {Raditz, Earth Invader} isn't in play in your Battle Area, you may play this card from your hand.
| Power: 10000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
Choose 1 card in your life and add it to your hand : This card gets +5000 power and for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 1 | Combo Power: 10000
(Play this card from your hand when you have red and green cards in your Combo Area.)
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
Only 1 {Fated Kaio-Ken Son Goku} can be played in your Battle Area.
Choose 1 card in your life and add it to your hand : If your life is at 3 or less and your Leader Card is a 《Saiyan》 card, this card gains and for the duration of the turn.
| Energy(Color Cost): 2
(Place and activate this card in your Battle Area. It remains in your Battle Area until you activate another . When you do, place this card in its owner's Drop Area.)
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
When this card is placed in your Battle Area and your Leader Card is a 〈King Vegeta〉 card, choose up to 1 《Saiyan》 card with an energy cost of 2 or less in your hand, and play it with its skills negated for the duration of the turn. If you played a card, draw 2 cards.
When your opponent attacks with a card, you may choose 1 red card in your Energy Area, switch it to Rest Mode, and place this card in its owner's Drop Area. If you do, negate the attack.
| Power: 10000
Choose 1 card from your life and add it to your hand : Switch this card to Active Mode.
When your life is at 2 or less : You may draw 2 cards, then choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
| Power: 5000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Choose 1 card in your life and add it to your hand : When this card attacks, it gets +10000 power and for the duration of the turn.
| Power: 15000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
Only 1 {Super Baby 1, the Conqueror} can be played in your Battle Area.
If your Leader Card is a yellow 〈Baby〉 card and your opponent has added a total of 2 or more cards from their life to their hand or Drop Area this turn : Play this card from your hand.
BATTLE | Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
: Yellow 〈Baby〉 with an energy cost of 3. (Play this card on top of the specified card.)
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
(When you play this card, your opponent may choose 1 card from their life and place it in their Drop Area. If they don't, draw 2 cards.)
When you play this card, choose all of your opponent's Battle Cards ignoring , and for the duration of the turn their skills are negated, and they can't be placed in a Combo Area from your opponent's Battle Area; this card gains for the duration of the turn.
EXTRA | Energy(Color Cost): 2
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
If your Leader Card is yellow : Choose up to 3 cards in your life, add them to your hand, then choose up to 1 of your opponent's Battle Cards ignoring , and it gets -25000 power for the duration of the turn.
| Power: 15000
When this card attacks, draw 1 card, then choose up to 1 《Universe 7》 card in your Battle Area and it gets +5000 power for the duration of the turn.
| Power: 20000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is red : When you combo with this card, choose up to 1 red Extra Card from your deck, place it in your Drop Area, then shuffle your deck.
| Power: 16000 | Energy(Color Cost): 2 | Combo Energy: 1 | Combo Power: 10000
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
When you play this card, it gets +10000 power and you can't play non- 《Universe 7》 Battle Cards for the duration of the turn.
When your opponent plays a Battle Card, you may return this card to its owner's hand.
BATTLE | Power: 25000 | Energy(Color Cost): 5 | Combo Energy: 1 | Combo Power: 10000
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
When one of your Red/Blue multicolor Battle Cards is removed from your Battle Area by a skill, if {SSB Vegeta, Steadfast Ally} isn't in play in your Battle Area, you may play this card from your hand.
| Energy(Color Cost): 4
(If this card is placed in an Energy Area from any area, it must be placed there in Rest Mode.)
If your Leader Card is a 《Universe 7》 card, choose all of your opponent's Battle Cards with 25000 power or less and KO them.
, if your Leader Card is a 《Universe 7》 card : Add this card from your Drop Area to your hand.
| Power: 10000
When this card attacks, draw 1 card.
If it's your opponent's turn : When one of your blue Unison Cards would be placed in your Drop Area or one of your blue Battle Cards is removed from your Battle Area by an opponent's skill or KO'd, you may flip this card over. If you do, draw 2 cards.
When your life is at 4 or less : You may draw 1 card, then switch up to 1 of your energy to Active Mode and flip this card over.
| Power: 15000 | Energy(Color Cost): X
If your Leader Card is a blue 《Saiyan》 card and you have a blue 《Saiyan》 Battle Card in play in Rest Mode, your Leader Cards don't take damage from attacks.
Choose 1 of your Leader Cards or Battle Cards and switch it to Rest Mode : Add a marker to this card.
Draw 1 card, then choose 1 of your opponent's Battle Cards with an energy cost greater than their current energy, ignoring , and place it at the bottom of its owner's deck.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
Add 1 card from your life to your hand : When this card attacks, it gets +11000 power for the turn.
When this card is KO'd, look at up to 7 cards from the top of your deck, add up to 1 blue Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
| Power: 10000
You can't include 《Saiyan》 cards in your deck.
Choose 1 《Frieza's Army》 card in your Battle Area and place it in its owner's Drop Area : When this card attacks a Leader Card, your opponent chooses 1 card in their hand and discards it, then add up to 1 card from your life to your hand.
When your life is at 4 or less : You may draw 1 card, then switch up to 1 of your energy to Active Mode and flip this card over.
| Power: 15000 | Energy(Color Cost): X
If this card would lose a marker from an opponent's attack, you may place 1 card from your life in your Drop Area instead.
Choose 1 card in your hand and discard it : Draw 1 card.
Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and KO it, or choose up to 1 of their Unison Cards and remove a marker from it.
| Power: 15000 | Energy(Color Cost): 2 | Combo Energy: 0 | Combo Power: 5000
When this card is played, choose up to 1 of your Leader Cards or green Unison Cards and it gets +10000 power for the turn.
If your Leader Card is a green 〈Frieza〉 card : When this card is placed in a Drop Area from a Battle Area by a skill, you may return this card to its owner's hand.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 green Unison Card with a specified cost of 2 or 1 green 《Frieza's Army》 card with an energy cost of 4 or less among them to your hand, then shuffle your deck.
, if your Leader Card is a green 〈Frieza〉 card, you have a green Unison Card in play, and you send this card from your Drop Area to your Warp : Choose 1 of your Leader Cards or Unison Cards and it gets +10000 power for the battle.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
If your Leader Card is a green 〈Frieza〉 card and you have a green Unison Card in play : If this card is placed in your Drop Area from your hand by a skill, you may play this card from your Drop Area.
, if your Leader Card is a green 〈Frieza〉 card and you have a green Unison Card in play : Add this card from your Drop Area to your hand.
| Power: 10000
You can only play mono-black Battle Cards.
Draw 1 card.
When your life is at 4 or less or you have 20 or more cards in your Drop Area : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 6 cards in your life, and flip this card over.
| Power: 5000 | Energy(Color Cost): X
If your Leader Card is a black 《Saiyan》 card : When this card is placed in your Drop Area from your deck by a skill and you don't have a Unison Card in play, you may play this card from your Drop Area with a marker on it.
Choose 1 card in your hand and discard it : This card gets +10000 power for the turn.
This card gets +20000 power and for the turn.
| Power: 19000 | Energy(Color Cost): 4 | Combo Energy: 0 | Combo Power: 5000
(Only 1 copy of this card can be played in your Battle Area.)
If this card would be removed from your Battle Area, it's sent to its owner's Warp instead.
If your Leader Card is a black 《Saiyan》 card : When this card is placed in your Drop Area from your deck by a skill, you may play this card from your Drop Area.
: Choose up to 1 of your opponent's Battle Cards with an energy cost of 3 or less and send it to its owner's Warp.
| Power: 4000 | Energy(Color Cost): 3 | Combo Energy: 0 | Combo Power: 5000
(Only 1 copy of this card can be played in your Battle Area.)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card.)
When this card is played, add up to 1 card from your life to your hand.
If your Leader Card is a black 《Saiyan》 card : When this card is placed in your Drop Area from your deck by a skill, you may play this card from your Drop Area.
| Power: 4000 | Energy(Color Cost): 1 | Combo Energy: 0 | Combo Power: 5000
If you have 5 or less cards in your hand : When this card is used in a combo, this card gets +5000 combo power for the battle.
If your Leader Card is a black 《Saiyan》 card : When this card is placed in your Drop Area from your deck by a skill, you may play this card from your Drop Area.
| Power: 10000
Add 1 card from your life to your hand : Play up to 1 <Saibaiman> card from your deck, then shuffle your deck.
When your life is at 4 or less : You may switch up to 1 of your energy to Active Mode, play up to 2 <Saibaiman> cards from your deck, shuffle your deck, then flip this card over.
| Power: 15000
When this card attacks, play up to 1 <Saibaiman> card from your deck, then shuffle your deck.
When one of your <Saibaiman> cards is KO'd, choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the turn.
Look at up to 7 cards from the top of your deck, add up to 1 red <Vegeta> or <Nappa> card with an energy cost of 4 or less among them to your hand, then shuffle your deck. If you added a card to your hand, choose 1 card in your hand and place it at the bottom of your deck.